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Chasing Memories – A Monster Girl RPG [v0.4] [Megaknur Games]

FAP-Nation
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Joined: 8 years ago
Posts: 2050
Topic starter   [#1813]
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In Chasing Memories you play as the protagonist who has lost his memory and embarks on a journey to restore it... or he just freeloads and flirts with women and monster girls alike — either works, really.

The combat is turn-based, and heavily inspired by Pokémon-style systems. Each enemy having their own animated moves, with different power, accuracy and status effect chance. Chasing Memories also features a dungeon crawling system — you can explore freely and fight some random encounters, or maybe meet someone special. Who knows? (I know :p)

Oh, and by the way — if you don't like RPG elements in Ren'Py games, that's fine too. There's a cheat menu you can use to breeze through combat to get to the good stuff 🙂

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Developer: Megaknur Games - PatreonItch | Discord |
Censored: No
OS: Windows, Linux, Android
Language: English
Genre: Male Protagonist, Fantasy, Adventure, Monster Girl, RPG, Vaginal Sex, Handjob, Sandbox, Harem, Animated, Romance, Aheago, Female Domination, Teasing, Oral Sex, Creampie, Big Tits, Big Ass

Installation:
Extract the zip and run.

v0.4

  • 2 new characters!
  • 2 new quests
  • One new H-Scene (with 3 position variants, so in reality its 3 new scenes :ooo)
  • The Deep Forest map is now mostly complete (I'll add some new enemies and events in the future, but for now this is it)
  • Revamped experience system - levelling should feel more fair now. Also, there are lvl-up rewards - new moves and traits.
  • A lot of new moves for the player character and enemies (not all have an animation designed, I'll get to that later)
  • 1v2 and 1v3 combat! You can finally fight more than 1 enemy at once now
  • New enemies
  • Timing minigame - after choosing a move, a gradient bar will show (from red to green with a purple strip in the middle). Your job is to land on the purple strip for 125% damage - landing on the strip also makes the move used 100% accurate.Because of this change, multi-hit moves (like rapid strikes) are very different now - instead of luck deciding how many times you will hit, it's entirely up to you - landing on green zone/purple strip guarantees the chain, so if you're good, you can 5-hit pretty regularly.
  • There's a way to make bloomkips drop something now - to trigger the quest associated with it, just find the woobleaf village and enter the shop.
  • Speaking of - the woobleaf shop now uses the leaves as currency. There are also 2 new items unique to this shop.
  • There's a DEFEND button - choosing to defend halves all damage you'll take this turn and doubles natural AP/MP generation + you recover a tiny amount of HP as well.
  • Some UI polishing
  • Gallery shouldn't shit the bed now - everything should work fine. If it still doesn't, please let me know.


   
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