Strive: Conquest

Sequel for Strive for Power.

Strive for Power is a slave management/rpg text heavy game where you play as Master in a broad fantasy world with many different races and characters. The sequel focuses more on procedural generation adding more races, differences and a class system.

Adult content (beside many thematic items, events and options) focused in a free style mechanic which allows any characters to participate in many actions with short text outputs.

Features:

  • A whole new set of gameplay management, crafting and item mechanics.
  • Dozens of classes with unique traits and abilities.
  • Procedurally generated areas and dungeons

Developer: Maverik – Patreon | Itch | Discord | Wiki | SubscribeStar |
Censored: No
OS: Windows, Linux, Mac
Language: English
Prequel: Strive for Power
Genre: 2DCG, Anal sex, Character creation, Creampie, Fantasy, Female protagonist, Footjob, Futa, Futa protagonist, Group sex, Handjob, Male protagonist, Management, Monster girl, Oral sex, RPG, Slave, Text-based, Titfuck, Turn-based combat, Vaginal sex

Installation:
Extract and run.

For Mac users:
Apparently the OSX version seems to have difficulties running on the Mac recently. I believe this is caused by Apple system itself as it prevents 3rd party apps from running. You can try this solution.

v0.14.3

Story & Content

  • Added continuation of the Act 4 storyline focused on Erdyna’s path
  • Added an alternative route for Rouge’s Act 4 path if you refuse her, along with minor adjustments
  • Added multiple new random daily events
  • Reworked multiple story boss fights
  • Reworked sex minigame and sex training skills

New Classes

Occultist

  • Damage-oriented priest counterpart
  • Deals increased damage against debuffed targets

Empyrian (Seraph Racial Class)

  • Male counterpart class
  • Grants immunity to several status effects

Gameplay & Balance Changes

General

  • Each tool type now has its own slot
  • Amulet of Recognition now improves loyalty from the trainer instead of the trainee
  • Rouge can now learn proficiencies
  • Attendant now also grants +1 Universal Mastery Point
  • Reduced Mae search task requirement from 100 to 25
  • NG+ character unlocks are now tied to completing personal quests instead of only recruiting characters
  • Empire Capital now sells Ogre Teeth and Energy Gems

Spell & Skill Changes

Spell Adjustments

  • Sleep
    • Cost: 8 → 7
    • Duration: 2 → 3
  • Mind Shatter
    • Stun duration: 4 → 3
  • Black Tendrils
    • Cost: 5 → 4
  • Resurrection
    • Cooldown: 1 → 2
  • Mass Resurrection
    • Cooldown: 0 → 5
  • Assassinate
    • Can now be used at any range
    • Mana cost: 5 → 8

Trap Changes

  • Trap
    • Requirement changed from Stealth Master 3 → 2
  • Bolt Trap
    • Requirement changed from Stealth Master 1 → 4
    • Now requires 2 Trap Components
    • Added 2-turn cooldown
  • Traps in general
    • No longer misses (previously had a 50% success rate)
    • Duration changed from infinite → 3 turns

Utility Changes

  • Earth Shield, Air Shield, Wing Dash, and Flight now dispel Trap status effects
  • Healing Light now removes Bleeding

Fixes

  • Added more localization support
  • Fixed Templar effects not working correctly
  • Fixed Aire not being recruitable if missed during Act 1
  • Fixed multiple skill-related issues
  • Fixed a potential issue where equipped items could disappear
  • Fixed services appearing in incorrect locations
  • Fixed Rouge nude sprite not displaying correctly
  • Fixed Sleep and Freeze effects ending prematurely
  • Fixed multiple incorrect combat icons and animations
  • Zephyra will no longer camp the church after refusing her a second time
3.4
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    10 votes
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    7 votes
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    27.14%
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