
Sequel for Strive for Power.
Strive for Power is a slave management/rpg text heavy game where you play as Master in a broad fantasy world with many different races and characters. The sequel focuses more on procedural generation adding more races, differences and a class system.
Adult content (beside many thematic items, events and options) focused in a free style mechanic which allows any characters to participate in many actions with short text outputs.
Features:
- A whole new set of gameplay management, crafting and item mechanics.
- Dozens of classes with unique traits and abilities.
- Procedurally generated areas and dungeons
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Developer: Maverik – Patreon |Â Itch |Â Discord |Â Wiki | SubscribeStar |
Censored: No
OS: Windows, Linux, Mac
Language: English
Prequel:Â Strive for Power
Genre: 2DCG, Anal sex, Character creation, Creampie, Fantasy, Female protagonist, Footjob, Futa, Futa protagonist, Group sex, Handjob, Male protagonist, Management, Monster girl, Oral sex, RPG, Slave, Text-based, Titfuck, Turn-based combat, Vaginal sex
Installation:
Extract and run.
For Mac users:
Apparently the OSX version seems to have difficulties running on the Mac recently. I believe this is caused by Apple system itself as it prevents 3rd party apps from running. You can try this solution.
v0.14.3
Story & Content
- Added continuation of the Act 4 storyline focused on Erdyna’s path
- Added an alternative route for Rouge’s Act 4 path if you refuse her, along with minor adjustments
- Added multiple new random daily events
- Reworked multiple story boss fights
- Reworked sex minigame and sex training skills
New Classes
Occultist
- Damage-oriented priest counterpart
- Deals increased damage against debuffed targets
Empyrian (Seraph Racial Class)
- Male counterpart class
- Grants immunity to several status effects
Gameplay & Balance Changes
General
- Each tool type now has its own slot
- Amulet of Recognition now improves loyalty from the trainer instead of the trainee
- Rouge can now learn proficiencies
- Attendant now also grants +1 Universal Mastery Point
- Reduced Mae search task requirement from 100 to 25
- NG+ character unlocks are now tied to completing personal quests instead of only recruiting characters
- Empire Capital now sells Ogre Teeth and Energy Gems
Spell & Skill Changes
Spell Adjustments
- Sleep
- Cost: 8 → 7
- Duration: 2 → 3
- Mind Shatter
- Stun duration: 4 → 3
- Black Tendrils
- Cost: 5 → 4
- Resurrection
- Cooldown: 1 → 2
- Mass Resurrection
- Cooldown: 0 → 5
- Assassinate
- Can now be used at any range
- Mana cost: 5 → 8
Trap Changes
- Trap
- Requirement changed from Stealth Master 3 → 2
- Bolt Trap
- Requirement changed from Stealth Master 1 → 4
- Now requires 2 Trap Components
- Added 2-turn cooldown
- Traps in general
- No longer misses (previously had a 50% success rate)
- Duration changed from infinite → 3 turns
Utility Changes
- Earth Shield, Air Shield, Wing Dash, and Flight now dispel Trap status effects
- Healing Light now removes Bleeding
Fixes
- Added more localization support
- Fixed Templar effects not working correctly
- Fixed Aire not being recruitable if missed during Act 1
- Fixed multiple skill-related issues
- Fixed a potential issue where equipped items could disappear
- Fixed services appearing in incorrect locations
- Fixed Rouge nude sprite not displaying correctly
- Fixed Sleep and Freeze effects ending prematurely
- Fixed multiple incorrect combat icons and animations
- Zephyra will no longer camp the church after refusing her a second time










