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IslanDeity [v0.497a] [Forlorn Faun]

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Posts: 2084
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Joined: 8 years ago
[#563]

In the game IslanDeity you find yourself on a flight, and before you reach your destination, the plane crashes.

You end up on a tropical island where plants, creatures, and people are all alien and very hostile to you.

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Developer: Forlorn Faun - Patreon |Ā Itch |Ā Discord | Twitter | SubscribeStar |
Censored: No
OS: Windows, Linux, Mac
Language: English
Genre: 2d game, 3d game, 3dcg, adventure, ahegao, anal sex, animated, bdsm, big ass, big tits, character creation, combat, corruption, creampie, fantasy, footjob, harem, humor, male domination, male protagonist, oral sex, pregnancy, Rough Sex, rpg, sandbox, trainer, transformation, vaginal sex

Installation:
Extract and Play.

If you're an AMD user and you're encountering graphical errors, run API-CHANGER.bat Instead of the exe and change over the graphical settings to Vulkan.
For other users, you can experiment between Vulkan, Direct 11/12 and OpenGL.

If your screen is too large, delete the IslanDeityConfig file in AppDataLocalLowForlorn FaunIslanDeity

AMD users: please refer to the API changer for any graphical bugs.

v0.497a

What's new?

Story

  • Gertrude's storyline is complete, and she continues on to the new temple location.
  • Zekami aspects quest to get the Cowgirl.

Dryad love

Epilepsy warning for the Dryad second scene.

  • Interacting with the Dryad builds up love.
  • There aren't many ways at the moment, so it IS a little tedious.
  • Giving her dead seeds and talking to her nicely builds up love.
  • Finally, there are two scenes, one with low love and one with high love.

Shop

  • Ezzy sells two items, which you can purchase.
  • Sturdy sling—Gives the character a charge shot using the RMB.
  • Coin pouch—allows you to hold up to 500 coins.

Scenes

  • Tavern scene with Gertrude. (3 paired animations variations)
  • Temple scene with Gertrude (it's not repeatable as of yet; during it you can change Gertrude's body proportions, so pick carefully.) (4 paired animations variations?)
  • Zekari and Zekow ritual scene: so far you can create two different variants depending on your choices. I was going to put a minigame there, but I haven't implemented it yet. (5 paired animation variations)

Races

  • Zekari (half cowgirl)
  • Zecow (Full cowgirl) — So, as most of the work for the full anthro head has been implemented, I'll give some explanation.
    • Facial features from the human face transfer over to the cow head.
    • Textures also transfer over, including different race textures, so you will get a different variant.
    • Eyelashes will also transfer over.

Locations.

  • Temple main hall - can perform rituals here.
  • Temple garden - Can somewhat chat to the Dryad here.
  • Temple Menagerie - Not much to do here at the moment; will have interactions with cowgirls here.

Save system—Good god, this was a nightmare to work on.

  • When you arrive at the temple now, you can store as many NPC characters in the temple.
  • You can't do much with them in this current version, though.
  • However, you can transfer transformed characters back to the fort.

New system, money

  • Money system added; at the moment, money can only be acquired from pots.

Exploration.

  • You can eat fruit to heal now.
  • You can find pygmy cows in the old jungle now.
  • When you've got your inventory open, the character cannot attack anymore.
  • New tool item - Living Seed: can be acquired: This can be planted in explore mode.
  • Dead seed items can be dropped from grass, and then they can be given to the Dryad to restore them.
  • Caves can now be found in the jungle outskirts, with roughly a 1/3 chance of them spawning.
  • New enemies: Bat, Draugirl, and Crocubble
  • Pots containing gold can spawn in the outskirts.

Draugirl Monstergirl added.

Draugirls are broken undead creatures; they were once past worshippers of the goddesses who were buried or imprisoned in the crypts.

They can be found in the caves; however, you can't really reverse or evolve them in any way as of yet.

  • Acts similar to a human female: on acquiring, two new paired animations will be unlocked, alongside a situational animation involving a human x draugirl.
  • This will cause an effect, but at the moment it's not permanent, so it will reverse on exiting the scene.
  • New Draugirl hairstyles and textures.
  • Zombification transformation effect on normal humans.

Miscellaneous

  • Everyone blinks now. 🎉
  • The game (should) run faster now. I've combined a lot of meshes, so (hopefully) there will be a boost in speed.
  • So many bug fixes, and I still don't know if it's enough. Always looking for more testers.
  • Removed Merrill. 💔

59 Replies
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Posts: 1
Joined: 4 years ago

Good potential, still buggy. The animation for bondage pairing on the table stops before the MC inserts himself. You want support, if nothing else be sure the sex animations all work properly in the dungeon cell. That is the main attraction in its current state. Also, the rear groping needs adjustments, the glutes stretches far beyond 'normal'.


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Posts: 1
 Zack
Joined: 4 years ago

ok so there's Rough Sex but no anal... sad


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Posts: 1
Joined: 4 years ago

Promising Intro, but anything after that is a buggy clunky mess.


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Posts: 1
Joined: 4 years ago

A women. Thats the level of english this time.


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1 Reply
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Joined: 4 years ago

Posts: 1

cmon mate. it's 2022


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Posts: 1
Joined: 4 years ago

is it supposed to take 3gb of space everytime you open the game?
(cant even find the file that takes up the space and it dosent help deleting the game)


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Posts: 1
Joined: 4 years ago

ok, plane, crash, arrow, mountain with water, and then it is on perpetual stuck after the drink. WTF! This classifies this as a LAME GAME and not worth the trouble of playing or downloading it! Great Job Dev. Time to retire!


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2 Replies
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Joined: 4 years ago

Posts: 1

It does bug BUT if you press spacebar quickly during that event you can evade the bug


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Joined: 4 years ago

Posts: 1

yeah, we can skip the bug areas by pressing spacebar fast, but eventually, we will get to other areas where that trick will not work and we are stuck from continuing. So yeah, this game is too glitchy to play. I agree~


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Posts: 1
Joined: 4 years ago

Love the concepts in the game, just need a little work. A lot better than first release, and hopefully will get very good


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Posts: 1
Joined: 4 years ago

Keep up the good work! This game is unique in theme and plot! I appreciate all the work required to make it work!


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