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In the game IslanDeity you find yourself on a flight, and before you reach your destination, the plane crashes.
You end up on a tropical island where plants, creatures, and people are all alien and very hostile to you.
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Developer: Forlorn Faun - Patreon |Ā Itch |Ā Discord | Twitter | SubscribeStar |
Censored: No
OS: Windows, Linux, Mac
Language: English
Genre: 2d game, 3d game, 3dcg, adventure, ahegao, anal sex, animated, bdsm, big ass, big tits, character creation, combat, corruption, creampie, fantasy, footjob, harem, humor, male domination, male protagonist, oral sex, pregnancy, Rough Sex, rpg, sandbox, trainer, transformation, vaginal sex
Installation:
Extract and Play.
If you're an AMD user and you're encountering graphical errors, run API-CHANGER.bat Instead of the exe and change over the graphical settings to Vulkan.
For other users, you can experiment between Vulkan, Direct 11/12 and OpenGL.
If your screen is too large, delete the IslanDeityConfig file in AppDataLocalLowForlorn FaunIslanDeity
AMD users: please refer to the API changer for any graphical bugs.
v0.497a
What's new?
Story
- Gertrude's storyline is complete, and she continues on to the new temple location.
- Zekami aspects quest to get the Cowgirl.
Dryad love
Epilepsy warning for the Dryad second scene.
- Interacting with the Dryad builds up love.
- There aren't many ways at the moment, so it IS a little tedious.
- Giving her dead seeds and talking to her nicely builds up love.
- Finally, there are two scenes, one with low love and one with high love.
Shop
- Ezzy sells two items, which you can purchase.
- Sturdy slingāGives the character a charge shot using the RMB.
- Coin pouchāallows you to hold up to 500 coins.
Scenes
- Tavern scene with Gertrude. (3 paired animations variations)
- Temple scene with Gertrude (it's not repeatable as of yet; during it you can change Gertrude's body proportions, so pick carefully.) (4 paired animations variations?)
- Zekari and Zekow ritual scene: so far you can create two different variants depending on your choices. I was going to put a minigame there, but I haven't implemented it yet. (5 paired animation variations)
Races
- Zekari (half cowgirl)
- Zecow (Full cowgirl) ā So, as most of the work for the full anthro head has been implemented, I'll give some explanation.
- Facial features from the human face transfer over to the cow head.
- Textures also transfer over, including different race textures, so you will get a different variant.
- Eyelashes will also transfer over.
Locations.
- Temple main hall - can perform rituals here.
- Temple garden - Can somewhat chat to the Dryad here.
- Temple Menagerie - Not much to do here at the moment; will have interactions with cowgirls here.
Save systemāGood god, this was a nightmare to work on.
- When you arrive at the temple now, you can store as many NPC characters in the temple.
- You can't do much with them in this current version, though.
- However, you can transfer transformed characters back to the fort.
New system, money
- Money system added; at the moment, money can only be acquired from pots.
Exploration.
- You can eat fruit to heal now.
- You can find pygmy cows in the old jungle now.
- When you've got your inventory open, the character cannot attack anymore.
- New tool item - Living Seed: can be acquired: This can be planted in explore mode.
- Dead seed items can be dropped from grass, and then they can be given to the Dryad to restore them.
- Caves can now be found in the jungle outskirts, with roughly a 1/3 chance of them spawning.
- New enemies: Bat, Draugirl, and Crocubble
- Pots containing gold can spawn in the outskirts.
Draugirl Monstergirl added.
Draugirls are broken undead creatures; they were once past worshippers of the goddesses who were buried or imprisoned in the crypts.
They can be found in the caves; however, you can't really reverse or evolve them in any way as of yet.
- Acts similar to a human female: on acquiring, two new paired animations will be unlocked, alongside a situational animation involving a human x draugirl.
- This will cause an effect, but at the moment it's not permanent, so it will reverse on exiting the scene.
- New Draugirl hairstyles and textures.
- Zombification transformation effect on normal humans.
Miscellaneous
- Everyone blinks now. 🎉
- The game (should) run faster now. I've combined a lot of meshes, so (hopefully) there will be a boost in speed.
- So many bug fixes, and I still don't know if it's enough. Always looking for more testers.
- Removed Merrill. 💔
I played until collecting flowers and then went back to the girl that wanted them. she said the same script again and told me to collect flowers again. I cannot play if it loops.
the game crashed my computer and won't start
There are no clear instructions on what you are supposed to do. I don't know how to progress after getting the first girl's devotion to full. Does anybody know what to do?
Today's update stopped you from advancing the story after you break the first girl. When you go try to talk to the deity she only gives you the conversation options from the first conversation. This game would be fun if it ever worked and there was more than 2 places to go plus the same repeating jungle. Also the load function doesn't work and has never worked. I always have to start a new game every time I open it.
I don't know why you have these problems, it sucks, but personally i don't have them; i can load games even after updates and it still works. As for the story, after breaking Merill and the failure of it, i just had to go back to the camp and then back to the goddess, where there was a dialogue option allowing me to go to the town. There you can go to the tavern and the story continues
I can't help you with anything, but all i know is that the save for this game is located in a folder in appdata/local i believe, so maybe you can't load your game because there's a problem with it
Great art, graphics and 3d models.
Good-ish story
But:
Horrible execution - bugs everywhere, even for very simple scenarios, incl. blocked progression (no action available on screen)
And this after 2.5 years of development - I'll not try again
Art: the clash between 2D and 3D is interesting, to say the least: 3/5; Graphics: very simple and have some glitches here and there, the overall still process consuming for some reason, and depending on the resolution you choose the text of the menu will get some weird contour: 2/5; Models: 4/5.
So 3/5 in this regard and so, far from great, medium.
The story:
You start your game, there is no information that you have crashed with a plane but you can look for the wrecked plane. Ok, I admit that is little, but still: 1/5.
When you face the one with the bow, you suddenly canāt do anything and there is now explanation on why: 0.5/5.
Yet you face the famous deity, forcing you to do as they wish. They explain that they donāt really care how you accomplish the task they gave you but yet, you rest and are waked-up to it they want you to (a previous option to not comply to that having apparently been removed as of v0.25 ā in-game stated ā, what a downgrade): 0.5/5.
ā¦
Aside of whatās said above:
While first running the game, there were some place on the screens where the text were missing, so I donāt know what they were supposed to be, I donāt know what was the reason behind that, but: 0.5/5.
While first running the game, the 'ON' and 'OFF' text of the option donāt switch. Plus, after restarting the game, when toggling 'TEAR' and 'BRUSING' (and I think itās a typo for 'BRUISING'), they are switched... literally. I mean like, 'TEAR' become 'BRUSING' and 'BRUSING' become 'TEAR' (however, once switched, they donāt switch again, so the issue is just about their original text).
Also, the pregnancy option is missing from the main-menu option panel.
Talking of options, the keyboard keys uses to move canāt be changed, making it quite hard to move with a non QWERTY keyboard, even more when fighting: 0.5/5.
ā¦
You canāt do a manual save, so you canāt try something and then return to your previous save, so you will have to redone the whole game again up to where you decided to forks. Plus, you donāt know when the manual save is done. Of course I donāt know if there is really forks you can take that will be so impactfull, but still, itās unsettling: 2/5.
There is also some minor issues, like:
When going to the garden, the star stating where we are point to Merrillās room.
Talking to Merrill, we can ask her about Thena and Dealla, but when are we supposed to have eared their name?
So, overall, 1.1/5.
its frustrating how often MC ends up on a screen with no options at all. the only choice is to close the game.
Getting there with the harem story. There are several books on odalisques, fellatrices and the like that would help you. Take up playing the darbuka for belly dancers to add dimension to your creative efforts.
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