
In the game IslanDeity you find yourself on a flight, and before you reach your destination, the plane crashes.
You end up on a tropical island where plants, creatures, and people are all alien and very hostile to you.
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Developer: Forlorn Faun – Patreon |Â Itch |Â Discord | Twitter | SubscribeStar |
Censored: No
OS: Windows, Linux, Mac
Language: English
Genre: 2d game, 3d game, 3dcg, adventure, ahegao, anal sex, animated, bdsm, big ass, big tits, character creation, combat, corruption, creampie, fantasy, footjob, harem, humor, male domination, male protagonist, oral sex, pregnancy, rape, rpg, sandbox, trainer, transformation, vaginal sex
Installation:
Extract and Play.
If you’re an AMD user and you’re encountering graphical errors, run API-CHANGER.bat Instead of the exe and change over the graphical settings to Vulkan.
For other users, you can experiment between Vulkan, Direct 11/12 and OpenGL.
If your screen is too large, delete the IslanDeityConfig file in AppDataLocalLowForlorn FaunIslanDeity
AMD users: please refer to the API changer for any graphical bugs.
v0.497a
What’s new?
Story
- Gertrude’s storyline is complete, and she continues on to the new temple location.
- Zekami aspects quest to get the Cowgirl.
Dryad love
Epilepsy warning for the Dryad second scene.
- Interacting with the Dryad builds up love.
- There aren’t many ways at the moment, so it IS a little tedious.
- Giving her dead seeds and talking to her nicely builds up love.
- Finally, there are two scenes, one with low love and one with high love.
Shop
- Ezzy sells two items, which you can purchase.
- Sturdy sling—Gives the character a charge shot using the RMB.
- Coin pouch—allows you to hold up to 500 coins.
Scenes
- Tavern scene with Gertrude. (3 paired animations variations)
- Temple scene with Gertrude (it’s not repeatable as of yet; during it you can change Gertrude’s body proportions, so pick carefully.) (4 paired animations variations?)
- Zekari and Zekow ritual scene: so far you can create two different variants depending on your choices. I was going to put a minigame there, but I haven’t implemented it yet. (5 paired animation variations)
Races
- Zekari (half cowgirl)
- Zecow (Full cowgirl) — So, as most of the work for the full anthro head has been implemented, I’ll give some explanation.
- Facial features from the human face transfer over to the cow head.
- Textures also transfer over, including different race textures, so you will get a different variant.
- Eyelashes will also transfer over.
Locations.
- Temple main hall – can perform rituals here.
- Temple garden – Can somewhat chat to the Dryad here.
- Temple Menagerie – Not much to do here at the moment; will have interactions with cowgirls here.
Save system—Good god, this was a nightmare to work on.
- When you arrive at the temple now, you can store as many NPC characters in the temple.
- You can’t do much with them in this current version, though.
- However, you can transfer transformed characters back to the fort.
New system, money
- Money system added; at the moment, money can only be acquired from pots.
Exploration.
- You can eat fruit to heal now.
- You can find pygmy cows in the old jungle now.
- When you’ve got your inventory open, the character cannot attack anymore.
- New tool item – Living Seed: can be acquired: This can be planted in explore mode.
- Dead seed items can be dropped from grass, and then they can be given to the Dryad to restore them.
- Caves can now be found in the jungle outskirts, with roughly a 1/3 chance of them spawning.
- New enemies: Bat, Draugirl, and Crocubble
- Pots containing gold can spawn in the outskirts.
Draugirl Monstergirl added.
Draugirls are broken undead creatures; they were once past worshippers of the goddesses who were buried or imprisoned in the crypts.
They can be found in the caves; however, you can’t really reverse or evolve them in any way as of yet.
- Acts similar to a human female: on acquiring, two new paired animations will be unlocked, alongside a situational animation involving a human x draugirl.
- This will cause an effect, but at the moment it’s not permanent, so it will reverse on exiting the scene.
- New Draugirl hairstyles and textures.
- Zombification transformation effect on normal humans.
Miscellaneous
- Everyone blinks now. 🎉
- The game (should) run faster now. I’ve combined a lot of meshes, so (hopefully) there will be a boost in speed.
- So many bug fixes, and I still don’t know if it’s enough. Always looking for more testers.
- Removed Merrill. 💔