
Magic is dying.
   With every passing generation, fewer and fewer are born with the Affinity. Where once every human, elf, and orran could wield magic, now only half of those born to Eorþe’s six Great Families develop the ability. Outside the Families the percentage drops significantly.
   And worse, a spate of suspicious deaths have left only two men with the Affinity alive, both among the Families: Cymhen Grym and Cyril Cenric.
   Unknown to all but Cymhen, however, a third lives in secret, shunning the intrigue and exploitation of the Families.
   You.
   The Families are never denied for long, and a threat soon forces Cymhen’s hand. Your old mentor seeks you out and offers you a place with the Gryms. In exchange for their protection, he asks that you aid him in his latest endeavor: to determine the cause of the dwindling number of those born with the Affinity.
   Will you mend the wounds rent by your sudden disappearance five years ago? Will you stay true to yourself under the weight of the Great Families?
   Will you discover The Nature of Magic?
  Now that the overly dramatic description is done, what is TNoM really about? The titular quest, obviously, but also ‘found family’, support, and acceptance.  Expect some laughs and some tears (hopefully, more of the happy kind) and no small of amount of romance and intimacy. And, yes, there will be unprotected hand-holding.
You’ll probably enjoy The Nature of Magic if you like:
- Romance
- HHH (Hugs, handholding, and headpats)
- Varied, complex, emotionally mature characters
- Confident, powerful, playful women
- Banter, flirting, teasing, and/or dirty talk
- Redheads
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Developer:Â Slate Interactive –Â Itch |Â Patreon |Â Discord |Â Subscribestar |
Censored: No
OS: Windows, Mac, Linux
Language: English
Genre: 3DCG, Male Protagonist, Animated, Big Tits, Big Ass, Oral Sex, Teasing, Fantasy, Humor, Rpg, Harem, Oral, Groping, Spanking, Monster Girl
Installation:
Extract and run.
Part 3
Numbers:
- A little over 36000 words
- ~1450 renders
- 27 videos (six base animations with expression and view alternates)
Other stuff:
- Updated the early game exposition to spread it out a little and pepper in some more banter and time with the characters
- Updated the animations in “Hey”, Cerys’s first QT scene
- Added some options to help with readability:
- Slider for adjusting the size of the text outlines
- Slider for adjusting the dialogue box’s opacity/transparency
- Basic colorblind-friendly toggle (white text for game menu and character names, black background in game menu)
- Added ability to cycle through outfits used for the image displayed in the character detail menu for romanced love interests
- Added option to always show pronunciation text
- Note that the code for this involved replacing a lot of the old name variables, so most of the dialogue from the previous updates will be marked as ‘unread’
- Introduction of ‘mini scenes’
- These are shorter scenes of intimacy with the ladies, meant to develop the intimate relationships without bogging down the pacing. Â They do not have animations











