Accursed: Emma's Path

Accursed: Emma’s Path is an erotic story-rich dark-fantasy JRPG featuring fun gameplay and heavy themes of corruption and cheating.

 

Join Emma on a thrilling and erotic quest to unravel the mysteries that surround her and save her beloved, no matter the cost. Will she triumph against the corrupting darkness, or will it consume her? The fate of Emma and Eos lies in your hands!

 

Features

  • Corrupt Emma as you attempt to cure the hero’s curse.
  • Enjoy beautifully crafted 2D artwork. CG sets containing tons of variations and full backgrounds. Meet over 18 characters completely designed from head to toe!
  • Battle in a fun turn-based system inspired by Bravely Default.
  • Explore intricately designed maps full of content. Find side quests, various minigames, talk to interesting NPCs and more!
  • Unravel an intricate plot that holds more than meets the eye!

Developer: MegaloDEV – Patreon | Twitter | Subscribestar | Itch | Bluesky | Discord |
Censored: No
OS: Windows
Language: English
Genre: 2dcg, female protagonist, big ass, big tits, 2d game, adventure, fantasy, oral sex, handjob, teasing, prostitution, vaginal sex, group sex, monster girl, monster, sexual harassment, cheating, humor, virgin

Installation:
Extract and run.

System Requirements:

  • OS: Windows® 8.1 / 10 / 11 (64-bit)
  • Processor: Intel Core i3-4340 or better
  • Memory: 8 GB RAM
  • Graphics: OpenGL-compatible, 1GB VRAM+
  • Storage: 2 GB available
  • Display: 1280×720 resolution or higher
  • Controller Support: Yes 🎮

🔹 Steam Deck: Use Proton 8.3.1+ for best performance.

v0.2.25a

  • fixed Sophie week 2 afternoon bug (led to players getting stuck on day 10 morning)
  • prevented visited cursed realm for a 3rd time until Day 8
  • fixed an Emma sprite during Day 1 Hermit scene.
  • added a couple more Emma reactions to General Store jobs.

 

v0.2.25

  • added FIVE new H-CG sets
    • Lily 2
    • General Store 3
    • Emma bath 2
    • Blacksmith 3
    • Merchant 2
  • added a new CG (non-H)
    • crystal
  • added 7 new Mini-CGs (All are H and H-adjacent)
    • Emma changing x3
    • Drinking 2+3
    • combat flash
    • casual flash
  • added Dryad VN bust
  • added Necromancer VN bust
  • added two new variations to a H-CG set
  • added 7 new customer sillouttes for general store job
  • added 11 new Emma expressions for general store job
  • added 6 h-scenes
  • added new Town Square Map
    • and the pain of updating everything to it
  • added new Title Screen
  • added new placeholder GUI for most windows
  • added new GUI for time of day
  • add “blackscreen”/ghostly images fix (located at bottom of general options)
  • added major revision to D2 Barmaid and Golden Barrel questline
    • new dialogue on D3 morning too
  • added system that checks if Emma is wearing Barmaid dress
  • added new scene when Emma first wears Barmaid dress
  • added outfits as actual items
  • added new system for changing into outfits
  • added cursed realm visit 3
  • added Tenebrium
  • added two new fonts
  • added system for randomized seating based on time of day to the Golden Barrel
  • added random patron dialogue to non-working Golden Barrel
    • this will be expanded in the future
  • added new transition stinger for passing time in the afternoon
  • added small final dialogue to gropler quest
  • added support for “workout” clothes (no visual yet)
  • added missing busts to Dryad scene.
  • added support for randomly shown images of Emma dressing herself when changing in/out of night clothes.
  • added General Store Shift 3
  • added new dialogue and feature when returning from the raid.
  • added new dialogue system organization for recurring quests (like shopkeeps)
    • allows for easier branching dialogue as well for various world states.
  • added our new logo!
  • changed omnimancer -> arcanist
  • changed first drinking event to use drinking2
  • updated alll (most) NPCs to a new “talk” system
    • Lorraine
    • Sophie
    • Uzul
    • Lucian
  • updated barmaid logic
  • updated corescript
  • updated plugins
  • updated MSQ logic on several maps
  • updated a bunch of Quest logic
  • updated balance of silver gain during General Store and Merchant quests
  • updated pass time event location
  • updated save/load menu
  • updated Merchant quest dialogue
  • updated credits
  • updated some Mayor shindig stuff
  • updated D7 Duke scene dialogue
  • updated patron event preventing spamming during barmaid mini-game
    • checks are performed every few seconds rather than via movement.
  • updated credits
  • updated General Store Intro
  • updated Onsen Mayor Scene
  • refactored Lyra interactions
  • refactored Cassandra interactions and content
  • refactored several D2 scenes
    • General Store intro
    • Lorraine intro
    • Blacksmith intro
    • waking up
    • cursed realm visit
    • Hilda scene
    • Meeting the Barkeep
    • Cass+Gar Meeting
  • refactored database (not fully)
  • revamped General Store shifts 1 and 2
    • Good amount of new and updated dialogue
  • improved VN bust system
    • When changing speakers busts will now fade
    • busts should stay in RAM longer which should hopefully improve loading performance on slower systems.
  • disabled ability to work Tavern on Day 6
  • moved Lily TJ placement (after raid)

Fixes

  • fixed exiting cursed realm not tinting correctly
  • fixed bug allowing Emma to leave instead of finding source of sound for Sophie
  • fixed bug that advanced time incorrectly if Midnight or Night
  • fixed Hermit visitation time advancing bug
  • fixed Uzul intro talking
  • fixed a bug where you are missing a party member during the “raid”
  • fixed a few transitions during “raid”
  • fixed ability to leave cursed realm of 2nd visit
  • fixed a bug allowing travel on day 2 when looking for Hilda
  • fixed bug on day 2 which has BS+Hilda door reappear
  • fixed HUD showing just “night” when it was “midnight”
  • fixed Caleb reverting to old pixel art
  • fixed game over and soft locks from getting KO’ed (HP should be set to 1 after battle)
  • fixed performance degradation on lower end systems (again)
  • fixed Emma’s waterwalking ability
  • fixed potential Cassandra day 5 crash
  • fixed many typos
  • fixed black screen issue with General Store content (for real, for real)
  • fixed the ghost of HJ’s past
  • fixed pacing Uzul during week 2
  • fixed bro sprites during week 2
  • fixed not being able to fast/skip during General Store week 1 and end of week 3’s content.
  • fixed a bunch of typos
  • fixed a bunch of other small stuff
3.5
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Categories Games RPGM Windows

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