
Adventurer Trainer is a free non-commercial fan-made porn-parody Dating Sim/Visual Novel with RPG elements, set in a fictional universe loosely based on Konosuba and other titles. You will meet familiar characters, embark on exhilarating adventures, solve mysteries and more!
Features
- Animated H-scenes!
High quality animations to satisfy any adventurer 😉
- Your choices matter!
Roleplay as Kazuma the way you want, and reap your rewards in the form of dynamic dialogue, loot, etc
- Non-linear sandbox exploration!
Spend your day the way you want to, be it adventuring, working at the guild, or spending time with your favorite Konosuba girl.
- jRPG-like combat system and dungeon crawling
Level up, equip better weapons and armor, and hunt monsters to your heart’s content!
- Various minigames
Low on money? Work as the guild receptionist to dispatch adventurers on various jobs! Or maybe you’d like to go fishing instead?
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Developer: PastryIRL –Â Patreon |Â Twitter | SubscribeStar |Â Discord | Itch | YouTube |
Censored: No
OS: Windows, Mac, Linux, Android
Language: English
Genre: 3DCG, Male protagonist, Parody, Animated, Harem, Loli, Teasing, Virgin, Dating Sim, Humor, Romance, Dating sim, Fantasy, Sandbox, RPG, Turn based combat, Big tits, Big Ass, Handjob, MILF, Ahegao, Creampie, Exhibitionism, Vaginal Sex, Mobile game, Horror
Installation:
Extract and run.
v0.2.1a
Fixes:
– Fixed a bug that could result in a crash upon starting new game (teehee)
– Fixed a bug with the prediction system that could cause an error when descending to the next floor in the Labyrinth
– Fixed the scripting in the latest emergency quest that didn’t work quite right and could lead to players getting stuck for longer than intended
– Fixed some issues with Encounters that could prevent them from spawning properly
– Fixed a bug preventing photoalbum from functioning properly
– If a player got softlocked during the bugged fight trigger before, preventing “On Value of Life” from triggering, the event will now trigger automatically
– Minor spelling fixes
v0.2.1
Story:
– A New Main Event Chain consisting of 2 Events, 1 H-scene, and a new quest
– +2 Yunyun H-scenes
– Yunyun Headpats scene
– +7k words, totaling 152k
– +215 images, totaling 5575
– +4 animations, totaling 128
Technical:
– Save patching system will now raise an error if the save is corrupted or patching failed, preventing corrupted saves from being playable. New error screen, new console screen
– Game menu is now modular and animated, some elements were redesigned for stronger stylistic cohesion and better user experience
– Technical optimizations for texture prediction and preloading. Hopefully the game should run better now, particularly in adventuring mode (albeit it will use more memory)
– A more robust error handling for adventuring. If not in dev mode (a new setting), the game will attempt to consume exceptions during battle, skipping the current unit’s turn
Adventuring:
– Added Rem as a playable character. A strong offense hero, her kit revolves around inflicting Bleed with her Morning Star, stacking action points in Demon Form, exploiting ice weaknesses and finishing off bleeding enemies en-masse
– Proceeding to the next floor of a dungeon will now make an autosave; recovering from errors and reloading a save will no longer send you all the way back to the start
– Added some additional animations and SFX for the UI
– Improvements to the lighting system
– Fear tooltip is now slightly brighter to improve readability
Balancing:
– Aqua’s Blessing now has two more potential upgrades: Divine Rush, doubling the bonus speed, and Divine Compulsion, which immediately grants an action point to the target. The AOE upgrade now longer reduces the skill’s effectiveness, but instead increases the manacost
– Split Aqua’s Turn Undead’s upgrade Blinding Strike into two upgrades
– Added ability upgrades to Lurk, potentially allowing casting it on allies. The third tier changes Lurk to Greater Lurk, which makes stealth not break on action 50% of the time.
– Added additional ability upgrades to Chris’s Poisoned Blade
– Cataclysm & Minor Explosion are now Tier 3 upgrades for Megumin’s Explosion
– All out attacks now have 100% armor piercing, making them even more beneficial against tougher opponents
– A great number of abilities applying status effects will now benefit from boosts and will correctly convey that in the menu
Minor changes:
– QOL of life changes to the inventory screen, skill upgrade screen and stats screen. It is now easier to switch between them, easier to select a character, and changes to loadouts/skills will now persist if players save the game after exiting the menu; highlighted skill upgrade now updates the skill preview dynamically, and the tooltip no longer spills out of its container
– When returning from the Labyrinth, the hint message will now clarify that you’ll have to start over
– Buying consumables will no longer prompt the confirmation screen, making it a lot easier to buy in bulk
– Portable toilets are now purchasable
– Added a version number display into the bottom left corner
– Minor model changes for Aqua, Yunyun, Rin, Kazuma and Dust
– Moved “The Collosseum” event into Bonus events
– Performance improvements
Fixes:
– Long quest names in the Guildwork screen are now being constrained to prevent spilling out into the description section
– Fixed a bug with Doppelganger encounter when running a party of less than 4 heroes
– Fixed a bug related to the Wet status effect during rain
– Fixed a bug related to Megumin’s use of Explosion with True Sight
– Fixed the issue resulting in the deepest floor number being overwritten when leaving the infinite dungeon
– Fixed a bug that could lead to an uncaught exception whenever using an item from inventory page 2
– Fixed an issue with overflowing text in the guildwork results screen
– Fixed a visual bug related to heroes losing overlays during attacking or using abilities
– Fixed an issue that marked Yunyun as not available for romance prior to the Pent-Up Feelings event
– Fixed an issue that forced all doppelgangers in the Infinite Dungeon to spawn as Kazuma
– Fixed an issue preventing effects from properly being displayed in the short description of a weapon in inventory
– Potentially (?) fixed a bug that could result in two music tracks playing simultaneously
– Fixed an issue that could allow Drain Touch to target empty air
– Minor spelling fixes