Isekai RPG

Isekai RPG is an adult action-adventure game with role-playing elements. You play as a young man tossed into a game-like fantasy world. There are quests, choices, and lots of fun characters. Will you return to your previous life or stick around and hold hands with your waifu?

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Isekai RPG Trailer

Developer: Team Isekai – Itch | Patreon | Discord | YouTube |
Censored: No
OS: Windows
Language: English
Genre: 3d game, animated, male protagonist, milf, big ass, big tits, sandbox, fantasy, adventure, combat, monster girl, monster, voyeurism, dating sim, romance, superpowers

Installation:
Extract and run.

v0.21

Features:

  • Added Ailment mechanics.
    •  Player attributes can now be temporarily altered.
    •  Ailments may last for in-game days or real-world minutes.
    •  Ailments are listed in the Status screen.
  • Added shopkeeper mechanics.
    •  Items on shopkeeper shelves can now be interacted with and purchased.
    •  Shopkeeper items can have an inventory count which reduces when bought.
    •  Shopkeeper inventory replenishes based on in-game days.
  • Added consumable mechanics.
    •  Added health potions.
    •  Added mana potions.
    •  Added regen potions.
    •  Added Revival item.
    •  Added stat boost items: Focus, Luck, Magic, Power, Vitality.
    •  Added ailment cure items: Andidote, Antivenom, Antitoxin.
    •  Added spell scroll items.
  • Added ragdoll death state for player character.
  • Added armor: Hunter’s Band
  • Added weapon: Iron Sword
  • Added accessory: Hunter’s Ring
  • Added accessory: Jeweled Ring
  • Added monster: Snake
  • Added ailment: Venom
  • Added spell mechanic: Multi-charge
  • Added spell: Crystal Spike
  • Added contents to various chests.
  • Added Revival buff with SFX/VFX.
  • Added (Debug) indicator to title screen and pause menu version number.
  • Added warp point to Debug Map via portal in Starter Town.
  • Added various map files and their associated transition warps.

Changes:

  • Added color indicator to save screen UI highlighting saves from different game version.
  • Fixed a bug where dialogue choice font could be wrong.
  • Fixed a bug where hide cursor setting would be inverted.
  • Fixed a bug with Player gameplay state changes.
  • Fixed a bug with rotating text materials.
  • Fixed a bug with cave fog interpolation.
  • Fixed a bug with collision of invisible mesh in Starter Town.
  • Fixed a bug where players could fall into Starter Town stables and get stuck.
  • Fixed a bug where stacked inventory items weren’t being looted properly.
  • Fixed a bug where Items submenu index wasn’t being remembered.
  • Fixed a bug where Skills submenu index wasn’t being remembered.
  • Fixed a bug where inventory components weren’t being destroyed properly.
  • Fixed a bug where legs would sink into ground on certain meshes.
  • Fixed a bug where NPCs could spawn in ground and fall to their death.
  • Fixed a bug where save screen displayed LevelName rather than LevelDisplayName.
  • Renamed Foxtail Fields to Tiller’s Creek.
  • Refactored Ambush mechanics into an AI state rather than a scripted event.
  • Updated LuckyRing to grant Luck+3.
  • Updated Surprised AI state to rotate towards attacker’s location when recovering from sliding event.
  • Updated NPC health widget to not reveal ambush NPCs.
  • Updated chests to now block grass.
  • Updated various animation controllers.
  • Updated various assets and materials.
  • Updated various UI SFX.
  • Updated level features of Tiller’s Creek.
  • Updated GameplayHUD loot alerts to now display stacked items.
  • Removed Debug Map button from title screen.
3.2
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