Portals of Phereon is an exploration/ management/ breeding / turnbased (on tilemaps) strategy game with Monstergirls.
Characters:
There are 3 different maincharacters (female, male, futa) with a different set of abilities/ goals etc.
There will be a lot of base species
(currently 10 (Beast, Centaur, Harpy, Succubus, Mermaid, Plant,Insect, Lavagirl,Lizard and a Light Creature))
and ALL possible combinations as hybrids as your characterpool to recruit from/ breed.
(+ some special hybrids with more than 2 bases)
Npcs will mostly be variants of those species or completely unique ones.
Exploration:
Go through randomly generated Portals, discovering/ recruiting new Species, finding interesting items/ events etc. and bring your rewards back home.
Some portals may need flying characters etc. to access.
The overworld map is also tile based.
Combat:
Turn based on a tile map with permadeath. Characters have a lot of unique abilities, passives based on species. First all your characters act then all enemy characters. To make permadeath/injuries in this system not too frustrating, ranged abilities are very limited so enemies couldnt just focus all their attacks on one of your characters, instantly killing it. Instead characters are able to seduce others from far away, increasing their lust. While their lust is above 50% they get a lot worse (take double dmg, deal half etc.), so “ranged” characters still have a big influence on the game while not feeling too unfair. At 100% lust characters cant do anything except masturbate/fuck, effectively stunning them for a round.
mana and hp never regen naturally and the gametime passes during combat, making every single battle important, forcing you to think about how you want to prioritize your ressources (hp, mana, time, characters, etc.). (I always hate completely meaningless filler battles in games).
Breeding:
Breed your characters’ traits/stats to create a team specially tailored to your playstyle and/or portal environments or to prepare for certain fights/fullfill requests etc.
Town:
fight in arenas
train your characters/your sexSkills and put them to use in the brothel
build upgrades etc.
do quests/ interact with npcs
Sex Scenes:
They will mostly be Image slideshows with descriptions etc. (maybe sometimes animated)
There will be a lot of random events that occur based on your party/ biome/ rng etc.
Npcs will have more complex scenes where you have a lot of choices.
I try to have everything porn related to also have gameplay consequences, so seeing sexScenes etc. is not the reward in itself, otherwise it would feel weird to be punished for it gameplay-wise.
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Developer: Syvaron – Patreon | Discord | Wiki | Twitter |
Censorship: No
OS: Windows, Linux
Language: English
Genre: 2DCG, 2D game, Anal sex, Big tits, Creampie, Fantasy, Female protagonist, Futa, Trans, Futa protagonist, Handjob, Male protagonist, Management, Monster girl, Oral sex, Rape, RPG, Strategy, Text-based, Titfuck, Turn-based combat, Vaginal sex
Installation:
1- Extract to desired location.
2- Click on “Portals of Pheroeon.exe” to start playing.
v0.29.0.0
Standard mode:
- New standardized game mode. Almost no randomness for start.
- Trying for a cleaner experience where everyone shares the same difficulty/conditions.
- Start by just choosing an unlocked unique and challenge rank.
- You won’t start with any special traits/modifiers/profession etc.
- Generally more focus on using what you find and adapt along the way.
- Keeps track of highest rank you won standard on each unique.
4th mc:
- Can learn/adapt traits similar to Evo, but less efficient.
- Can also learn inheritable skills to add to adaptable pool.
Spirit battles:
- New type of arena battle, similar to daily battles.
- Need to exclusively use spirits.
- Gain spirit based essences every 5 fights won.
- And get a new spirit adaptation potion each fight.
Characters:
- 2 new uniques.
- 4 new species.
Portals:
- Added new modifiers.
- Portals can contain rare special species in addition to primary/secondary.
- Rare special species replace 10% of natural spawns.
- Changed world generation to sometimes include rarer biomes
Other:
- More events (town,dates etc.)
- Brothel shows can lead into dates. Final score equals recruit chance.
- Can choose a unique character in gallery to view all entries containing the character.
- Added more visible indicator for available size options in gallery.
- lore page changed and updated.
- Added indicator for updated unique tracker info during expeditions
- Creation can overcharge summoned characters, buffing them at the cost of removing stamina regeneration.
- Added more town activities.
- Added some strong higher team perks to certain base species.
- Names in combat log now colored based on player/enemy
- Can enter seeds for standard mode/tutorial. (same daily rng etc. Uses random if left empty).
Balance:
- Lowered waves of end game invasion.
- Construct pylon can also grant ap to existing pylons.
- Stormconduit no longer damages electric characters, but does double dmg.
- Splash can also expand water and has increased range
- Removed some flee restrictions from simple events like caves.
- Slimegirl’s Copy is more usable in combat. (1ap, keep mana, reset ap)
Noteworthy bugfixes:
- Events could be skipped if multiple happened in same location on same day.
- Robot world modifier didn’t work