
School Game is a game with RPG elements. You create your character and evolve in a academy environement. Learn skills, buy equipement, meet students, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace.
What is expected?Â
More than a hundred appearance features, a much larger number of Perks, a huge number of locations, each of which will have its own line of events, giant global events with its own plot and prescription dialogues, but most importantly, what is expected on the release ‑ a complete replayability, involving a huge number of elections, additions to the features already introduced characters in SG, which in the near future will greatly affect the behavior, speech and other text parts of the game.
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Developer: Sloths Command – Patreon |Â Discord | Itch | Twitter | SubscribeStar |
Censored: No
OS: Windows, Mac, Linux, Android
Language: English (machine translated), Russian, Chinese
Genre: 2D Game, 2DCG, Male Protagonist, Mobile Game, Big Tits, Creampie, Sandbox, RPG, Simulator, Strategy
Installation:
Extract and run.
For MAC: Right‑click on app file → get information → open with rosetta And VOILA If rosetta is install the game start else you will ask for install rosetta (if it does not start)
v0.976
New content:
A completely new scene related to the female NPC has been added to the game—a swimming scene. It appears in the corresponding activities with her, has some animations, and generally supports many necessary features. To view it, invite the female NPC to swim with you in the corresponding NPC interaction interface.
The interaction interface with the story character Ayano Yoshida has been completely redesigned from the ground up: firstly, its design now matches the overall style of the game; secondly, its code has been completely rewritten, making it more functional and modifiable; thirdly, this interface supports new possible functions that can be seen while using it.
The achievements page in the diary interface has been completely redesigned, as has the entire achievement system. A comprehensive update has been completed, including a completely new interface, achievement categories, more comprehensive information on how to earn them, complete statistics, and overall code refactoring, making the system more modular and ultimately updatable (for adding further achievements to the game).
Your character profile has been completely redesigned in the diary interface: it’s now much more detailed, features a small photo of your character, and has received a long-overdue update, making it more accessible to a wider audience.
A new button has been added to your character’s computer interface—a sex shop. There, you can purchase half a dozen different sex toys and then use them in the sexual encounter interface with randomized NPCs.
Three new erotic interactions have been added to the interaction interface with the story character Ayano Yoshida: show me your breasts, show me your bottom, and show me naked.
Hitomi Watanabe’s story character has had her sprite completely redesigned. It supports all of her previous emotes and sprite positions, adds new ones, supports the ability to change breast size from large to small and vice versa, and is generally a higher-quality and more detailed version of the previous sprite.
A new tab and interface—the Database—has been added to your character’s PC. There, you can view literally all the information about the city’s residents: gender, name, location, biographies, and relationship scores. This was done to simplify gameplay, and also to allow you to see who’s in your game session, in addition to the “Acquaintances” interface.
A new interface for tattooing your character now opens when using the tattoo parlor feature. Firstly, tattoos themselves are now sorted by body part. Secondly, these tattoos can be removed, unlike the previous version. Thirdly, they are fully customizable, including opacity and color.
A new interface has been added to the beauty salon location: as in the previous version, your character can completely remove tattoos, shave their head, and also improve their attractiveness for money. You can improve your appearance by 100 points at a time, which is much easier than in the previous version, with 10-point increments.
For the story character Ayano Yoshida, over five dozen different reactions to your character have been added to the corresponding communication interface, making it more user-friendly.
New keyboard controls have been added to the game on PC: the up arrow key opens the phone, the +/right arrow key skips time 60 minutes, shift (calendar), 1 opens sublocations, 2 opens NPCs, 3 opens location interactions, 4 selects favorites, and the tilde (`) save interface. This was done to simplify gameplay on PC devices.
The Diary interface has been completely redesigned for your character’s stats: new and relevant information has been added, it’s generally updated better, and the problem of outdated information still being displayed no longer exists.
Achievements earned throughout the game are now permanent, meaning you won’t lose them when updating the game, starting a new session, etc., making earning them more rewarding than before.
When opening the gift interface and hovering over a gift with your cursor or finger, a description of the item is now displayed, allowing you to understand its nature.
The game’s size has been reduced by 50 megabytes by compressing some files, removing some unnecessary ones, and generally making better use of the game’s existing data and files.
The sleep animation in the corresponding interface has been sped up after choosing how your character sleeps.
The code responsible for the in-game choice menu during story events/events with randomized NPCs has been refactored: there are fewer errors, the code itself is more understandable, and some possible exceptions due to filtering possible choices have been removed.
The Chinese translation has been updated: more sections of text have been translated, and translations have been corrected in some existing places. This includes Yuki Oota’s new major storyline, as well as some other new content in the game.
A global refactoring of content display was carried out: thanks to this, many systems work more correctly, and errors and exceptions of some formats are becoming less relevant than before.
New characters have been added to the corresponding appearance customization interface for story characters: Meiko Tsukasa, Hitomi Watanabe, and the secret admirer (Aiko). There, you can customize only their breast size.
The sprite for the secret fangirl character (Aiko) has been completely redesigned. It supports all of her existing emotes and sprite positions, adds new ones, supports the ability to change breast size from large to small and vice versa, and is generally a higher-quality and more detailed version of the previous sprite.
The code for the randomized NPC/character sprite display system has been improved, making the code more performant and allowing for more input data for configuring its appearance during display.
The Chinese translation has been updated: more sections of text have been translated, and some existing translations have been adjusted.
A significant refactoring of the scene display system for randomized NPCs was performed, along with some improvements to the relevant modules. The module itself is now more understandable, produces fewer errors than before, and issues with certain sprite displays (tattoos, facial features, piercings, etc.) should no longer occur.
Several systems related to calculating relationship scores with randomized NPCs, as well as related systems, were refactored. The calculations themselves were improved, taking into account more factors, and the overall state of the code was improved.
Minor refactoring of the systems responsible for modifications was performed: modifications should produce fewer potential errors, and compatibility issues with new versions should also be reduced.
Minor refactoring of systems related to game mechanics, such as minigames, was performed, making them more stable.
There was a minor refactoring of systems related to the game engine, which was causing a lot of errors without any actual problems – the engine thought that part of the code was an error and threw the appropriate exceptions.
Fixed bugs:
Fixed a bug that could cause the game to throw exceptions on Windows devices when opening the interface with a scrollbar, with a small chance of occurring.
Fixed an issue where some game file directories could differ on Windows devices and other devices, causing errors, exceptions, and other similar issues.
Fixed a bug that could cause the game to throw exceptions during certain interactions with randomized NPCs when playing in English.
Fixed a bug where the Russian words “Busy” appeared before the name in the corresponding main interface in Chinese/English, without any translation.
Fixed a bug where the game could throw exceptions during certain specific gameplay moments in the NPC/character appearance editing interface.
Fixed a bug where various dialogue options about sex with randomized female NPCs could be unavailable without any reason.
Fixed a bug where the cute dialogue with randomized NPCs would often not be recorded at all, and any interaction with them would be empty and only take time.
Fixed a bug where the game would simply display “Inappropriate Content” information instead of an appropriate response when generating an AI response when you text them.
Fixed a bug where the game could block access to the interaction menu with story character Ayano Yoshida after certain manipulations with the developer menu.
Fixed a bug where the game could throw exceptions when trying to find the location of a particular NPC without any reason.
Fixed a bug that caused incorrect RNPC caching, which subsequently caused persistent errors in some interfaces and game systems without cause or fix.
Fixed a bug that could cause exceptions when opening the location interaction menu in certain locations, without cause but with consequences.
Fixed a bug that could cause exceptions when entering the interaction menu with randomized NPCs in some very rare gameplay situations and after loading a save.
Fixed a bug that caused exceptions to be thrown without cause after entering a save where your character was already in the interaction menu with a randomized NPC.
Fixed a bug that could cause exceptions to be thrown when loading saves where the save was actually in the RNPC interaction menu in some gameplay situations.
Fixed a bug that could cause the game to throw exceptions when opening the save/load menu in certain gameplay situations.
Fixed a bug that could cause the game to throw exceptions when opening the computer control interface in your character’s room, with a small chance.
Fixed a bug that could cause exceptions to occur in rare gameplay situations when Aiko’s story character sprite appeared.
Fixed a bug that could cause exceptions to occur when displaying scenes with randomized female NPCs in certain rare gameplay situations due to an inability to determine breast size.
Fixed a bug that could cause the game to throw exceptions when displaying scenes with randomized female NPCs due to tattoos, appearance features, piercings, and other minor sprite elements.
Fixed a bug where, after using the “Fast Forward” interaction and closing/using it, it was no longer possible to play the game because the game hid the interface but did not open the main view interface.
Fixed an issue where the waist press on female NPCs did not hide fat as intended, resulting in overlapping fat, which could create an unsightly appearance.
Fixed an issue where the apartment rent plan for Azumi Yoshida’s specialized interface displayed a negative number (-2000) as the payment amount, instead of the originally intended 0.
Fixed a bug where, during dialogues with randomized NPCs via the corresponding interaction interface, the game could change the name of the NPC your character was interacting with to your character’s name, with a slight chance of happening.
Fixed a bug where the game could switch from the new to the old interface automatically, without any objective reason.
Fixed a bug where, in scenes with randomized NPCs, the game could experience certain issues and constantly change the NPCs’ body shape for female NPCs: adding abs, waist, hips, removing them later, etc.
Fixed a bug where scenes with randomized female NPCs did not take into account the placement of their nipples, which you could change in the NPC editor, resulting in an unsightly appearance.
Fixed a bug where customized nipples in the NPC/character editor, if the person being edited was female, simply wouldn’t display properly on the sprite, changing their position; they remained in their default position.
Fixed a bug where tattoos on your character didn’t change their Authority stat, despite the original mechanics requiring it to do so.
Fixed a bug where dirty dialogue with randomized female NPCs could cause exceptions that could be skipped and ignored, but would still occur every time.
Fixed a bug where, when editing a swimsuit in the NPC editor for one NPC and then switching to another NPC, the sprite itself wouldn’t adjust to the outfit, and instead, a too-small swimsuit/incorrect outfit would appear.
Fixed a bug that could cause the game to hide the bare breasts of female MILF NPCs while they were in pool/beach locations and some other interactions.
Fixed a bug where the game could hide certain necessary settings in the “Performance Settings” category, such as “Beta Test Mode” and “Character Stuck.”
Fixed an issue where the energy level shown for card game consumption could be displayed incorrectly in the player’s computer interface.
Fixed an issue where using the Occultism Club interface could cause further exceptions without any apparent reason.
Fixed a bug where an exception could be thrown when attempting to ask a randomized NPC about their relationship with another randomized NPC if Maximum Performance mode was selected.
Fixed a bug where an exception could be thrown when attempting to force a randomized NPC to communicate with another randomized NPC if Maximum Performance mode was selected.
Fixed a bug that could cause the game to throw an exception without any obvious cause when displaying a scene with a randomized female NPC.
Fixed a bug that could cause the nipples of randomized female NPCs with non-default skin to be a different color than their skin tone in scenes featuring them.
Fixed a bug that could cause the penis skin color of a female futanari NPC to be completely different from her skin tone if her skin tone was non-default.
Fixed a bug where, when opening the player’s computer management interface, or when closing it completely and having tabs open in certain places, the game would sometimes display these tabs instead of hiding them from the screen.
Fixed a bug where, in rare cases, the game would throw exceptions when opening the diary interface in the achievements category.
Fixed a bug where, when opening the diary, the game would occasionally throw exceptions, albeit infrequently.
Fixed a bug where, when opening the diary interface in the story quests category, the game would throw exceptions in rare cases.
Fixed a bug where, on male NPCs, hair would appear on top of tattoos and scars, rather than underneath them, as it should, causing them to appear odd when certain factors coincide.
Fixed an issue where the game could incorrectly position the control buttons on the screen in the interface for managing story characters’ breast/appearance sizes at the beginning of a game session.
Fixed a bug that caused the English translation to be missing at a certain point in Yuki Oota’s storyline at the very beginning of the game.
Fixed a bug that could prevent the game from closing the biography interface, which showed information about NPCs, in some rare cases when accessed through certain interfaces.
Fixed a bug that could prevent the game from resetting shadows cast on NPCs after dialogue with them, potentially causing the shadow to be cast on another NPC.
Fixed a bug that could cause certain choices in Hitomi Watanabe’s storyline to completely break the storyline, making it impossible to complete, and completely disrupt the storyline hint interface in the diary.
Fixed a bug that could cause exceptions in the diary’s achievements category during rare gameplay moments when the diary was actively being used.
Fixed a bug that could cause exceptions when attempting to talk to the story character “Ayano Yoshida” during certain critical gameplay moments.
Fixed a bug that could cause exceptions when attempting to enter the Academy’s “Student Council” sublocation due to certain changes to the achievement system.
Fixed a bug that could cause two “Suzuki Matsui” icons to appear in the corresponding main game management interface in the “Your Home” location during rare gameplay moments.
Fixed a bug that caused the page counter in the Occult Club management interface, in the “Purchase” category, to show the maximum number of pages as 1 instead of 3.
Fixed a bug that could cause the game to throw exceptions when attempting to open the Occult Club management interface at certain rare points in gameplay.
Fixed an issue that could cause some images displayed on the screen to display graphical glitches and similar errors.
Fixed a bug that could cause the game to throw exceptions when displaying the diary interface with all game hints.
Fixed a bug that could cause the game to throw exceptions when attempting to create a game session with certain generation conditions.
Fixed a bug that could cause one NPC to be overwritten by another and completely changed due to the NPC caching system.
Fixed an issue that could cause the game to freeze and hang during the initial loading stages.
Fixed an issue that could cause the game to throw various errors and exceptions when attempting to load the sprite of randomized NPCs with certain content filtering features enabled.
Fixed a bug that caused the game to throw exceptions when opening the in-game map interface at certain points.
Fixed a bug that could cause audio settings changes to be lost after shutting down or restarting the game.
Fixed a bug that caused the asynchronous translation screen to be non-modal, which could lead to certain related errors and bugs.
Fixed a bug that could cause asynchronous translation to suddenly stop completely translating necessary information for you. Even without restarting the game, the game would continue to crash at certain points during gameplay.
Fixed a bug that could cause translations through the corresponding asynchronous translator to crash the game on a significant scale and cause unprovoked exceptions.
Fixed a bug that could cause exceptions to be thrown without any valid reason during calculations of NPC activity (group activity, location activity, etc.) due to inaccessibility of the required variables.
Fixed a bug that could cause exceptions to be thrown without any valid reason during opening scenes with randomized female NPCs and your male character.
Fixed a bug that could cause exceptions to be thrown when attempting to sleep in your character’s room, with a small chance.
Fixed a bug that could cause exceptions to be thrown when attempting to change your character’s viewpoint relative to the NPC, with a small chance.
Fixed a bug that could cause exceptions to be thrown when attempting to enter the auditorium in the academy in some rare situations when the game was calculating NPC events.
Fixed a bug where, after purchasing an amulet through the corresponding interface in the temple area, the interface could freeze on the screen.
Fixed a bug that could cause some stats to be incorrectly calculated during encounters.
Fixed a fundamental bug that caused the game to throw exceptions without any reason when changing the time to 60/120 minutes and the NPC didn’t load in time.
Fixed a bug where the game could throw an exception when opening scenes with NPCs if tattoos/appearance features on female NPCs simply didn’t have time to load.
Fixed a bug where NPC data might not be unloaded from the cache to RAM, which could result in certain issues causing missing data on the NPC, disappearing data on the NPC, and other graphical errors/glitches.
Fixed a bug that could cause the game to throw exceptions in the randomized NPC movement calculation module in some rare cases without any apparent cause.
Fixed a bug that could cause the game to throw exceptions at the end of interactions with randomized NPCs at certain points in gameplay.
Fixed a bug that could cause an exception when attempting to unload RNP data from ROM to RAM in some rare gameplay cases.
Fixed a bug that could cause the game to throw an exception when uploading data and attempting to determine whether the player is male or female.
Fixed a bug that caused the quick rewind button in the main character’s interface to work incorrectly and not reset some required parameters, regardless of the settings.
Fixed a bug that could cause the game to throw exceptions in 18+ character scenes in some very rare gameplay instances due to issues loading stockings on the female NPC sprite.
Fixed a bug that could cause the game to throw an exception when caching female NPC data to ROM from RAM.
Fixed a bug that could cause the game to throw exceptions in the interaction menu with randomized NPCs in some very rare gameplay instances when the game was calculating your character’s Authority. Fixed a bug that could cause the game to throw an exception when opening the sexual intercourse interface with randomized female NPCs in some rare gameplay moments.
Fixed a bug that could cause the game to throw an exception at certain gameplay moments due to the game not storing NPC data in RAM, but instead storing it in ROM.
Fixed a bug that could cause the game to throw an exception when attempting to enter the auditorium in the Academy in some rare situations when the game was calculating NPC events.
Fixed a bug that could cause the interface to freeze after purchasing an amulet through the corresponding interface in the temple.
Fixed a bug that could cause some stats to be incorrectly calculated during skirmishes.
Fixed a bug that could cause the game to throw exceptions when attempting to donate to the Occult Club after your character reached the appropriate rank, if the player entered anything other than numbers or left the field blank.
Fixed a bug that could cause the game to display a “missing file” error when displaying the sprite of story character Ayano Yoshida during certain rare story moments.
Fixed an issue where condoms weighed excessively and took up a large portion of your character’s inventory.
Fixed an issue where a huge first aid kit in the online store interface would show a weight of 0 when it actually weighed 1 kilogram, which could lead to confusion.
Fixed an issue where physical attribute progress could be displayed incorrectly, with huge fractional values. This now works differently, and these values are rounded to the second decimal place.
Fixed a bug where, when interfering with any NPC-to-NPC group interactions, the game would sometimes make the NPC’s name match your character’s, causing it to appear odd.
Fixed a bug where characters in scenes with randomized NPCs could change every frame without any apparent reason. Everything now works as expected.
Fixed a bug that caused the NPC positioning in the scene and the corresponding function to work incorrectly, which could cause crashes in the corresponding scenes and other game elements that use this function.
Fixed an issue where “Music Number 7” would appear twice in the music list in the corresponding player interface on your character’s phone.
Fixed an issue where the auto-feed function was not working correctly. There should now be no issues, as the entire auto-feed system has been completely redesigned.
Fixed an issue where, in the NPC/character editor, if the character being positioned was female, the “Hand Shape” button might not work and would not change anything with certain clothing choices.
Fixed a bug where, when changing the waist in the RNPC/your character editor, if the character being played was female, the RNPC’s skin color might not transfer to her waist or some other body parts.
Fixed an issue where, in the streaming interface, after entering your channel name in the “Start Streaming” category, the buttons would have no text, making it difficult to know where to click next.
Fixed a bug where the number of people in the “Ooyama Academy” location could show an incorrect value in the city map interface in some rare gameplay situations.
Fixed an issue where some buttons in the sleep interface had no text, making it difficult to know where to press next.
Fixed an issue where the number of pages in the “Perks and Skills” category of the journal interface could be displayed incorrectly due to errors in the lists.
Fixed a bug where the game could throw exceptions when opening the perk purchase/acquire interface for your character in some rare gameplay situations where any interface other than this interface was open.
Fixed a bug where the newly added Yuki Oota storyline had no English translation at all, displaying blank lines instead if the user had not logged into their Patreon account in-game.
Fixed a bug where the game could throw exceptions when attempting to gift a randomized NPC in very rare gameplay situations.
Fixed a bug where the game could throw an error when opening the history interface for your character’s previous progress, where dialogue details could be read.
Fixed a bug where the game might still ask if you wanted to skip the boxing minigame in the martial arts gym, even if you ultimately chose “Always Skip.”
Fixed a bug that caused text centering in the notification interface to be incorrect, resulting in an unpresentable appearance when positioned closer to the left side of the screen rather than strictly centered.
Fixed a bug that caused some content added to the game in the last six months to be unavailable in newer versions of the game, despite being available.
Fixed a bug that caused the background behind story NPC sprites to completely change during the corresponding events, and during the event itself, the background would function incorrectly, not changing properly.
Fixed a bug that caused the information about the gift given by a randomized NPC in the corresponding gift interface to be incorrect and display as a different gift than the one hovered over.
Fixed a bug where not having enough gifts in the corresponding gift interface would not hide the scroll bar; it was always present in the interface due to a code error.
Fixed a bug where some story events could malfunction and become impossible to complete if they were related to Yuki Oota and Ayano Yoshida.
Fixed a bug where, when opening the Occult Club management interface and then switching to the purchase section, the budget tab for the club would overlap the button for upgrading/selecting club perks and rules, if any.
Fixed a bug where the game would sometimes not hide story sprites in consecutive events that involved them, but instead display two sprites superimposed on each other.
Fixed a bug where the instructor’s attention in the “What to do during class at the academy” interface could drop below 0 percent and go into negative territory, which was obviously not intended.
Fixed a bug where the interface for selecting the required NPC for the “Talk to Someone” interaction in the “What to do during class at the academy” interaction would not be hidden at all.
Fixed a bug where some sprites in story events that do not directly relate to the story NPCs themselves could display incorrectly during the events themselves.
Fixed a bug that could cause the game to change the character in scenes with randomized NPCs, which ultimately looked odd and caused clothing, details, and anything else in the scene to change every frame.
Fixed a bug that caused swipes and hotkeys to work even in interfaces that could completely break the game if used.
Fixed a bug that could cause NPCs’ names in events and interactions to be your character’s, rather than theirs, which ultimately looked extremely odd.
Fixed a bug that could cause the game to throw exceptions when attempting to interact with the game after using the developer menu in some rare gameplay situations where data was changed through this menu.
Fixed a bug that caused the currently selected category text to not appear on the screen when selecting the “Favorites” category from the main game interaction menu. Fixed an issue where your character could access the Occultism Club after the Academy closed via the corresponding Favorites menu and manage the club at night, which resulted in a very odd appearance.
Fixed a bug where the game could hide male character hair in scenes involving the opposite-sex NPC “Kiss,” leaving only a shadow of that hair in some rare gameplay instances.
Fixed a bug where the Occultism Club management interface’s corresponding activity distribution tab, and indeed its definition in the existing photocard branch, did not show any activity when opening the information tab for a randomized NPC.
Fixed a bug where the Occultism Club management interface’s activity distribution tab only showed one page with your club members, even if there were more.
Fixed a bug where the game would throw exceptions when attempting to replay certain types of events with scenes. This rarely happened, and often resulted in sprites becoming deformed.
Fixed a fundamental bug where NPCs cached in ROM could be swapped with each other, ultimately causing you to lose progress from one session, overwriting it with progress from another.
Fixed a bug where, after loading a save, any transition to the interaction menu with a randomized NPC would be treated as an error/exception by the game.
Fixed a bug where, after leveling up your character and opening the corresponding notification asking whether to open the leveling menu, nothing would open.
Fixed a bug where NPCs in the card game interface could be positioned in the middle of the screen instead of on the side, causing the interface to become jumbled.
Fixed a bug where NPCs in the card game interface could be layered on top of any interface, making it unusable in certain gameplay situations.
Fixed a bug that could cause the game to throw exceptions when opening the equipping/changing clothing/accessories interface for your character.
Fixed bugs that could cause the game to throw very rare exceptions during scenes involving RNPS, both erotic and non-erotic, if they had specific appearances or tattoos.
Fixed a bug that could cause the RNPS to be completely absent from the screen during certain events involving RNPS and/or interactions due to incorrect data loading.
Fixed a bug that could occasionally trigger an infinite loop within the event where the RNPS visits your character.
Fixed a bug that could cause the game to enter an infinite loop when entering your apartment, causing an unskippable exception.
Fixed a bug that could cause the game to throw exceptions when attempting to open the RNPS library menu on Android devices.
Fixed a bug where, when changing your character’s attributes in the Developer Menu interface, the game could throw exceptions without any apparent reason.
Fixed a bug where, during events involving the story character Suzuki Matsui, her sprite could blend with Ayano Yoshida’s, resulting in a generally unsightly appearance.
Fixed a bug where the game could throw an exception when hovering over interactions in the interaction menu with randomized NPCs. This was rare, but it did happen.
Fixed an issue where the “Stroke Girl” interaction in the Memories menu would display as a different interaction with a female NPC.
Fixed a bug where saved NPCs/appearances of your character would permanently display as “Corrupted File.”
Fixed a bug where randomized female NPCs’ pubic hair could appear over their stockings in the NPC sprite copy from the editing interface.
Fixed an issue where a randomized NPC could ask your male character to go to the girls’ restroom in the academy, even if they were male (or female, for that matter).
Fixed a bug that could cause the game to throw exceptions when attempting to open the RNPS biography and general information menu from the corresponding interaction menu or event.
Fixed some inconsistencies in text related to the RNPS’s gender when playing in English in events and game interfaces.
Fixed a bug where, when caching RNPS data during saves/edits/clears, a variety of data could fail to save properly and become altered/distorted: sexual experience, memory, and other data that is essentially secondary.
Fixed a bug that could cause the game to throw exceptions when attempting to open data about changing the relationship point gain modifier for all interactions with RNPS in the corresponding interface.
Fixed a bug that could sometimes cause auto-translation to activate in-game without any objective reason.
Fixed a bug that prevented the game from translating basic and common words like “No,” “Yes,” and “Next” when playing in English due to issues in the game engine.
Fixed a bug that caused the game to permanently display “Translating…” instead of “Page” in the game’s English language in the RNPS editing and editing interface.
Fixed a bug that could cause the game to throw exceptions in rare cases after scrolling for 60 minutes or more.
Fixed a bug that could cause the randomized NPC interaction interface, including the notification window, to display incorrect information about their current activity, instead using the old activity or activity of another RNPS.
Fixed a bug that could cause the game to crash when entering the interaction menu with a randomized NPC in certain rare gameplay situations.
Fixed a bug that could cause the game to throw certain exceptions in the NPC appearance editing interface when the player changed the appearance data for a male NPC or their character.
Fixed a bug that could cause the game to constantly play rain sounds in certain gameplay situations, even after the rain had ended.
Fixed an issue that could cause the game to freeze when opening the NPC interaction interface due to cache calculations every tick/frame.
Fixed a bug that could cause the game to throw rare exceptions after minimizing/maximizing the game. This occurred infrequently and was due to game engine errors.
Fixed a bug that could cause the game to throw exceptions every in-game hour while attempting to calculate movement and certain NPC models.
Fixed a bug that could cause the AI ​​to behave incorrectly and report that it could not process an existing request in some rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions during/after interacting with a random NPC if it crashed during generation. This could occur with certain generation filters.
Fixed a bug that caused the location of the beach toilet to be displayed incorrectly when asking for the location of a randomized NPC through the corresponding phone interface.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize the appearance of a randomized female NPC if she was wearing glasses.











