School Game

School Game is a game with RPG elements. You create your character and evolve in a academy environement. Learn skills, buy equipement, meet students, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace.

 

What is expected? 

More than a hundred appearance features, a much larger number of Perks, a huge number of locations, each of which will have its own line of events, giant global events with its own plot and prescription dialogues, but most importantly, what is expected on the release ‑ a complete replayability, involving a huge number of elections, additions to the features already introduced characters in SG, which in the near future will greatly affect the behavior, speech and other text parts of the game.

School Game Trailer

Developer: Sloths Command – PatreonDiscord | Itch | Twitter | SubscribeStar |
Censored: No
OS: Windows, Mac, Linux, Android
Language: English, Spanish; Castilian, Spanish; Latin America, Korean, Russian, Chinese
Genre: 2D Game, 2DCG, Male Protagonist, Mobile Game, Big Tits, Creampie, Sandbox, RPG, Simulator, Strategy

Installation:
Extract and run.

For MAC: Right‑click on app file → get information → open with rosetta And VOILA If rosetta is install the game start else you will ask for install rosetta (if it does not start)

v0.980

New content:

Two new languages ​​have been added to the game: Portuguese and Japanese. Both are available starting with this version. Among other things, we’ve completely redesigned the language selection interface: the number of languages ​​has increased exponentially over the past three months, and there was no room left in the new interface. We’ve completely overhauled the language selection process, both in the game settings and at the very beginning of the game.

A completely new scene with mechanics and systems has been added to the game: it specifically concerns fights with female NPCs. The scene itself features a huge number of different animations, mini-mechanics, and varied “combat” behavior. All of this is tied to the fight system: emotions, movements, and other micro-details change depending on the fight’s progress, making it a joy to watch.

In line with the recent update to theft and the ability to steal even random items from NPCs, we’ve also created a new interface: the flea market. It’s designed specifically for your character to sell stolen or simply unwanted items—the price directly depends on your character’s speech. This interface is accessible directly from your character’s computer.

Now, if randomized female NPCs stand in the rain, their clothes become wet. This is designed for immersiveness, and currently, only ten outfits are available.

The AI ​​of NPCs has been significantly improved by creating a new immersive system: NPCs have hunger and thirst: they can ask the character for water or food. Separate events have been created specifically for this purpose, and the theft system has been refined: you choose what to give to the NPCs to drink or eat. Among other things, this can sometimes lead to “dates” and some unexpected consequences.

A global mechanic for randomized NPC housing has been added: each NPC now has their own home, generated at the very beginning of the game, which you can visit by visiting them. While visiting, you can ask a girl to take a shower or give her a massage, triggering unique scenes, and much more. This feature comes from interacting with NPCs, and NPCs currently have about seven different apartment options—each supports morning/evening/night variations and is a fully-fledged in-game location.

The SMS system has been improved: NPCs can invite you to their home at any time in-game via SMS, can invite you to meet if they are near the main character, and NPCs are more likely to text you how much they love you if your relationship is high and confess their love to you. SMS messages themselves have become more interactive thanks to the overall improvements to this system.

You can now learn the location of any NPC you know through a special interaction with any NPC – “Do you know where…” There, you can select any NPC you know, and if the person you’re asking knows them or is a friend, you’ll be told their location.

A new interaction has been added for female NPCs to the corresponding interaction interface: Spray with Water. This creates a new “wet clothes” effect on their clothing, allowing you to test it and see if the NPC is “naked” there, as this effect makes their clothing transparent.

The NPC messaging interface now includes the ability to clear message history, as well as next/previous buttons, to make the phone interface more intuitive and understand that there’s more to it than just “messaging” and location.

A new button has been added to the NPC messaging interface – the ability to block notifications. There, you can block incoming notifications and messages from the NPC you’re interested in. It won’t appear as a “missed message” icon, and won’t be displayed in any way. The messages themselves will still arrive, but you won’t be aware of them.

A new interaction has been added to the NPC messaging interface: the ability to “dump” your penis. You can dump your character’s penis to any female NPC, expecting the corresponding effect: some will enjoy it, while others will react extremely negatively.

More clothing sets have been added for the “Wet Clothes” effect, supporting it: over two dozen different sets now support it and become “wet” in rainy weather.

New items have been added—chips and chocolate—that can be used to quickly replenish hunger or given to NPCs when they’re hungry, earning a few relationship points (new events where NPCs are hungry).

At the very beginning of the game’s launch, a disclaimer was added stating that the game is still in development and that any player can report any issues they may have in our Discord channel so we can quickly fix them.

A separate storyline has been added for your character. If they are good at certain athletic activities, such as the bench press, a character will approach them and give them certain rewards. You’ll learn about these rewards after completing the event.

Female NPCs can now react to your character’s physical fitness if they have a high level (over 200 fitness). This requires a certain level of courage from the NPC, and there’s a chance she’ll mention it by praising you, which will improve your relationship.

Female NPCs have a chance to help your character by encouraging them to help her in the “Gym” location, which is essentially a shared activity that affects your relationship level.

New events have been added for NPCs with the “Aggressive” personality trait. They invite your character to join them on a “job” where you can earn some money and improve your relationship with them. They will invite you if your character has enough relationship points with them.

Now, if a NPC is working or has a part-time job, it’s displayed as “Busy” but “Working” before you interact with them. Additionally, the activity itself indicates that they are at work. This is to make it easier to understand what and who is currently doing in the location.

If a NPC has enough relationship points and “Concern,” which is determined by their responsibility and some other influence stats, they may offer your character a snack if they see that your character is hungry (has low satiety at the time of interaction).

Three dozen unique jobs for MILFs have been added, as well as a dozen unique part-time jobs for regular NPCs. Unique jobs for MILFs involve populating locations: they fill hospitals, parks, movie theaters, and other locations, going about their business and fulfilling their tasks. They can work as police officers, doctors, trainers, bartenders, security guards, and more. Designed for immersion, they offer a variety of unique activities, responses to the protagonist’s attempts to interact with them, and their own work schedule.

A separate system has been added for part-time jobs and RNPC jobs: RNPC quit their jobs and look for work if they need money during a game session, and their status in this regard may change. This all depends on their responsibility—the more responsibility they have, the less RNPC will hop from job to job. Previously, all this happened automatically during game session generation, and this information was static. Now, it all changes dynamically, at a set time.

The AI ​​of randomized NPCs “off-screen” has been improved: each NPC in a relationship outside of your character has their own sex life: they have sex with each other, which is reflected in their statistics. Some have sex every day, while for others, once a week is enough—everything is individual and depends on the NPC themselves, their vulgarity, and a host of other parameters.

An NPC can become tired of dialogue and report it. The more sociable they are, the less they will become tired of conversation. This system differs from the existing “fatigue” system, which uses indicators to measure the NPC’s fatigue from communicating with your character, while this system refers to general fatigue from everything.

NPCs now have a much greater influence on their mood and desire to communicate with your character: the more sociable they are, the more likely they are to become tired of conversations with your character. Their mood will have a much smaller influence on these desires.

Improved inflation and bank rates for better pricing in the late game.

A dozen new recipes have been added, accessible from the cooking interface—all in addition to existing recipes.

The caching system has been slightly modified, allowing it to operate more reliably and avoid data loss when unloading NPCs to ROM and back to RAM. This overall improvement and refactoring has also improved the system’s performance and prevented micro-freezes/stutters throughout a game session in some particularly busy moments and locations.

A major refactoring of tattoos in scenes with randomized female NPCs has been performed: this fixes a huge number of scene-related errors and exceptions, as the system itself has become more modular, utilizes recently added features, and has been completely redesigned to align with the game’s current systems and mechanics.

A comprehensive refactoring of the female RNPC breast system has been completed: this fixes numerous issues with both RNPC clothing and its overall display. Furthermore, this improves the overall system’s expandability and modernization capabilities, making it simply better and more intuitive.

The Chinese and Spanish languages ​​of the game have been updated: more diverse areas have been translated, bugs that caused some areas to not be translated at all have been fixed, and translation of certain areas of the game that could previously have been problematic have been improved.

Fixed bugs:

Fixed a bug that could cause the game to throw exceptions during attempts to click on the “Jog” location interaction in the corresponding “City Park” location.

Fixed a bug that could cause scrolling of items to be rare with some problems due to incorrect code for displaying this scroll bar.

Fixed a bug that could cause the game to issue exceptions in some rare gameplay cases when the interface for ordering food opened through your character’s PC interface.

Fixed a bug that could cause the game to throw exceptions while trying to determine the local activity of a randomized NPC at very rare moments in the gameplay.

Fixed a bug that could cause the game to ignore the interaction used “What are you going to do …”, where you looked at the schedule of the RNPS, and they could, in principle, do completely different things/actions.

Fixed a bug that caused your character to not get rid of nicotine addiction in principle after the operation to “Get rid of nicotine addiction” in the City Hospital location.

Fixed a bug that caused a new sprite of the story character “Aiko/Secret Fan” he could stay on the screen even after any events with her, interfering with the further plot.

Fixed a bug that caused the bully to constantly change his appearance for no particular reason every frame during an event near the RNPS storyline, which is beaten by another RNPS bully and knocks out money from her, which is why, firstly, the whole game lagged, and secondly, this RNPS It was extremely difficult to win a fight in order to go further on the quest.

Fixed a bug that caused the new sprite of the story character “Meiko Tsukasa” to remain on the screen even after any events with her, interfering with the further plot.

Fixed a bug that caused the display of sprites of story characters during story events to not hide the RNPS sprite that was on the screen before, which made the interface of dialogues with story characters look extremely strange.

Fixed a bug that caused the new sprite of the story character “Hitomi Watanabe” to remain on the screen even after any events with her, interfering with the further plot.

Fixed a bug that could cause the background hairstyle of a randomized female NPC to display incorrectly when it was in the air, rather than in the correct place.

Fixed a bug that caused the game to issue exceptions for no particular reason in certain events with the Suzuki Matsui storyline, even if it rarely happened.

Fixed a bug where the difficulty level function, which caused your character to become addicted to nicotine, still worked even at a light difficulty level, which it shouldn’t have.

Fixed a bug that could cause the game to throw exceptions while trying to talk to the RNPS before any menu of interaction with him/her appeared.

Fixed a bug that caused when playing in English, when your character opened any recipes in the corresponding cooking interface, they still wouldn’t appear in the lists for no reason.

A bug has been fixed, due to which the stealing/giving/taking interface (unified interface) had some problems and the scrollbar did not take into account the actual number of items, which made scrolling impossible in principle.

Fixed a flaw that made it possible to endlessly buy perks from a specialized interface, which did nothing but lose experience points.

Fixed a bug where after switching the filter and the available perks to those available for purchase in the interface, the list of these perks itself could be completely empty.

Fixed a bug that caused the profile list in the diary interface to display all the perks available for purchase, not just the ones your character had.

Fixed a bug that made it impossible to connect to the game’s game servers, which is why it was impossible to get the subscriber’s patreon privileges for a while.

Fixed a bug that could cause the game to throw exceptions during an attempt to open the diary interface in the category of plot hints for completing the game’s plot itself in some rare gameplay situations.

Fixed a bug where switching between sex positions did not work in the corresponding interface for sexual contact with randomized female NPCs./of the opposite sex in principle.

Fixed a bug where during scenes with randomized NPCs and/or the opposite sex, the game could issue exceptions both in 18+ orientation and out of this orientation.

Fixed a bug that caused your character to lose his head when kissing a randomized female NPC, especially if the kiss was with his tongue (the most common reason).

Fixed an issue with incorrect display of tattoos on female RNPCs in the 18+ character’s scene of the “Horsewoman” position.

Fixed a bug that could cause the game to throw exceptions during attempts to change the inventory status in very rare cases of gameplay that occurred once a day for each RNPCs and interfered with the game.

Fixed a bug that could cause the game to throw exceptions in some rare gameplay cases when the phone interface was open, in the category of getting information about your character and his attributes, the game could throw exceptions.

Fixed a bug that could cause the game to throw exceptions during attempts to download old saves from older versions of the game (not applicable to very old versions).

Fixed a bug that could cause the game to distort the appearance of a randomized NPC after loading a game save due to incorrect caching in ROM.

Fixed a bug that could cause the game to throw unpleasant exceptions during attempts to initialize the language and translate when playing in Chinese in rare gameplay cases.

Fixed a bug that could cause the game to throw unpleasant exceptions when switching the game language from Russian to Chinese/English if the process took place in a specific location in the gameplay.

Fixed a bug that could cause the game to throw exceptions during attempts to create RNPS in the game session itself due to some specific mechanics affecting this.

Fixed a bug that could cause the game to lose translations of the game in English and Chinese, ignoring them, although there were translations in the files themselves, which caused some of the text to be in Russian.

Fixed a flaw that could cause the game to work incorrectly, with constant microfrictions, after trying to engage in 18+ content with randomized NPCs in some rare cases when the interface itself might not close and work in the background.

Fixed a bug that caused the game to issue exceptions during an attempt to change the sexual experience of randomized NPCs who had sexual acts. “Off-screen.”

Fixed a bug that could cause the game to throw an exception in some very rare moments of gameplay when the “Go to label” button was pressed in the diary interface.

Fixed a bug that caused some apartments of randomized NPCs (their habitat) to not have a matching background at all, but an empty screen instead.

Fixed a bug that could cause the game to throw exceptions during an attempt to generate randomized NPCs in the game session itself after the character editor.

Fixed a bug that caused small thumbnails with randomized NPCs that were displayed when hovering in the interface “What to do in class” and any other interfaces, some might have if the body type was chubby or milfs.

Fixed a bug where some NPCs could have “local” as their activity instead of the activity itself, as intended.

Fixed a bug where the game could throw an exception in the NPC editor with a rare chance after attempting to change clothing.

Fixed a bug where the game could throw exceptions if your character spoke aggressively to randomized NPCs through the corresponding interaction menu.

Fixed a bug where the game could throw exceptions during the “Hold Hands” scene with randomized NPCs, where both NPCs were female.

Fixed a bug where you could still continue talking to an NPC even if they were tired of dialogue.

Fixed a bug where female NPCs with the “chubby” body type could appear naked when displayed on screen due to an inability to load their clothing.

Fixed a bug where some NPCs could display “group” as their activity instead of the activity itself, as intended.

Fixed a bug where, when selecting a specific character through the corresponding interaction menu, all characters in that interaction menu would have the name “Unknown.”

Fixed a bug where the story quest display related to Ayano Yoshida could malfunction and reset after the performance. This was only a visual issue; the story could be progressed further, but the diary itself would freeze at one stage.

Fixed a bug where the “Offer a massage” and “Would you like to take a shower with me?” interactions did not work and were not displayed in the interaction menu with randomized NPCs when they were visiting your character.

Fixed a bug where the face positioned in the “Find out attitude towards…” interaction for a randomized NPC would change every frame, causing the NPC’s words to be inaccurate.

Fixed an issue where, in the “Destroy…” interaction in the NPC interaction menu, the first and last names of the NPC you selected would not have a space between them, but would be combined.

Fixed a bug where the “Chat with…” interaction with NPCs simply did not work – many mechanics were systemically changed, making this function rudimentary. It now functions properly, and if used with an NPC agreement, the NPC becomes friends with another NPC you recommended for conversation.

Fixed a bug where absolutely all NPCs had some kind of part-time job, which seemed extremely odd. Currently, their availability for part-time work depends on certain factors of their character and their luck.

Fixed a bug where the “Mad Grandpa” event in the gym would constantly repeat unless they fought him in the end—there were simply no other options to properly complete it.

Fixed an issue where hovering over the “Chat About Nothing” button in the corresponding chat interface with randomized NPCs would display the “Back” button as a hovered button.

Fixed a bug where the game could throw exceptions when opening the NPC editing interface in certain gameplay situations, where the waist could not be recolored to match the NPC’s overall skin color.
Fixed a bug where, in the “Hold Hands” scene with randomized female NPCs, the game could incorrectly calculate the sleeves of female NPCs, resulting in them wearing academy uniform sleeves instead of the required sleeves.

Fixed a bug where dreams and their loading could reset after the first dream, completely breaking the game’s energy system and making it impossible to continue playing.

Fixed a bug where the game could open the notification interface incorrectly: the text would appear off to the side for no apparent reason, far from its actual location.

Fixed a bug where the game could kick your character out of interactions with Ayano Yoshida if they were through your character’s apartment. It would still kick them out of your character’s apartment for no apparent reason.

Fixed a bug where the game could throw exceptions when opening the apartment payment interface for story character Azumi Yoshida after attempting to enter a number in the corresponding field.

Fixed a bug where the game would throw an exception in the sexual encounter menu with female RNPC for no apparent reason—it would just throw an exception and that was it.

Fixed a bug where the game could throw exceptions during certain scripts involving female RNPC.

Fixed a bug that caused the asynchronous translation screen to be non-modal, which could lead to certain related errors and glitches.

Fixed a bug that could cause asynchronous translation to suddenly stop completely translating necessary information. Even without restarting the game, the game would continue to crash at certain points during gameplay.

Fixed a bug that caused the penis in the 18+ character scene “Side Scene” to not recolor to match your character’s actual skin color, despite being light-colored.

Fixed a bug that caused the girl’s genitals to be completely incorrectly displayed in layers in the 18+ character scene “Side Scene,” causing certain bugs and glitches.

Fixed a bug that could cause the girl’s penis and genitals to disappear in certain movement positions and in very rare gameplay situations in the 18+ character scene “Side Scene.”

Fixed a bug that could cause the girl’s genitals to be incorrectly colored in the “Side Scene” 18+ character scene, not matching her actual skin color.

Fixed a bug that could cause your character’s skin color to be incorrect in the “Doggy Style” 18+ character scene, not matching their actual skin color at the time.
Fixed a bug that could cause significant game crashes and unexplained exceptions when using the game’s asynchronous translator.

Fixed a bug that could cause the game to spam the engine console with unnecessary system messages, which were unnecessary for some users and could interfere with console usage.

Fixed a bug that could cause the game to behave incorrectly during…

Fixed a bug that could cause the game to throw exceptions when clicking the “Group Sex” interaction with a randomized NPC after finding a second participant in the whole process.

Fixed a bug that prevented the game from having changelogs for versions 967 and 968 in the corresponding patch interface, where they should have been from the very beginning.

Fixed a bug that caused some content that shouldn’t have been in the game to still be present, regardless.
Fixed a bug that could cause exceptions to be thrown without any valid reason during the calculation of NPC activity (group activity, location activity, etc.) due to inaccessible variables.

Fixed a bug that could cause the game to throw exceptions without any apparent reason when opening scenes with randomized female NPCs and your male character.
Fixed a bug that could cause the game to throw exceptions when attempting to sleep in your character’s room, with a small chance.

Fixed a bug that could cause the game to throw exceptions when attempting to change your character’s viewpoint relative to the NPC, with a small chance.

Fixed a bug that could cause the game to throw exceptions when attempting to move from location to location without any apparent reason, complaining about an incorrect dictionary access to the NPC data.

Fixed a bug that could cause the game to throw exceptions when entering your character’s computer management menu during rare moments of gameplay when a game save was transferred from an older version to a newer one.

Fixed an issue where clicking the “Back” button in a conversation with a randomized NPC would automatically ask for the randomized NPC’s location.

Fixed a bug that could cause the game to throw exceptions when attempting to open randomized NPC gift interfaces in rare gameplay situations.

Fixed a bug that could cause the game to throw exceptions in rare gameplay situations after rewinding 60 minutes or more.

Fixed a bug where the game could throw exceptions when calculating the “Sexual Experience” statistic for randomized NPCs when rewinding time at rare points in gameplay.

Fixed a bug where the game would show that you had received a RNPC message on your phone, but when you opened the corresponding phone interface, it would turn out that no one had messaged you at all.

Fixed a bug where randomized female NPCs would sometimes be missing clothing during fight scenes, even if their sprites actually had clothing.

Fixed a bug where entering the pool/your apartment location could cause a simple crash without any apparent reason at a certain point in the storyline when a story character was present in the location. Everything now functions normally and adequately.

Fixed a bug where the Mortar and Pestle item was simply not available in the game’s online store, located in your character’s PC interface.

Fixed a bug where, once per month, the game could throw exceptions without any apparent reason during certain gameplay situations.

Fixed a bug where the game could throw exceptions during certain gameplay situations when entering the pool area.

Fixed a bug where, when using the hotel interface, the game could throw exceptions during certain gameplay situations when attempting to sleep there.

Fixed a bug where having a mustache or beard on a male NPC could cause exceptions during certain rare gameplay situations, even when starting an in-game session.

Fixed a bug where the game could throw exceptions when attempting to calculate the socks and stockings on a randomized female NPC during a corresponding group sex scene involving two women.

Fixed a bug where the game could throw exceptions when attempting to propose a relationship to a randomized female NPC with the “Aggressive” personality trait.

Fixed a bug where the game could throw exceptions when attempting to view messages from a randomized NPC through the corresponding interface.

Fixed a bug where, when entering the interaction menu with a randomized NPC, the game could throw exceptions in certain gameplay situations.

Fixed a bug where the game could throw exceptions in certain gameplay situations when attempting to “Run” through the park.

Fixed a bug where, if your character asked to break up with an existing partner of a randomized NPC, the game could throw exceptions at certain points in gameplay.

Fixed a bug where the game could throw exceptions when attempting to steal from randomized NPCs if saves were transferred from older versions of the game.

Fixed a bug that could cause the game to throw exceptions when attempting to export a randomized NPC through the appropriate interface without information about when it was created.

Fixed a bug that could cause the game to throw exceptions when using the interaction interface with a randomized NPC and hovering over certain interactions with them in rare gameplay situations.

Fixed a bug that could cause the game to throw exceptions when attempting to change a clothing set for a female NPC in the NPC editor in rare gameplay situations.

Fixed a bug that could cause the game to throw exceptions during an event where your girlfriend was unhappy with your character’s lack of attention, in rare gameplay situations.

Fixed a bug that could cause the game to throw exceptions during the storyline with Suzuki Matsui, in some rare gameplay situations.

Fixed an issue where your character’s thumbnail in the “Profile” category of the diary interface could extend beyond the screen and interface, causing it to become inconsistent.

Fixed a bug where your character’s thumbnail could appear naked if your character was in the “Beach” location.

Fixed a bug where, after discarding the Occultism Club membership form, the game would prompt the storyline hint interface, skipping half of the required storyline.

Fixed a bug where depositing money into the bank via your character’s computer could throw certain exceptions if the value itself didn’t have an int value.

Fixed an issue where interactions with NPCs with multiple dialogue options didn’t immediately display a tooltip indicating the success rate.

Fixed a bug where changing your character’s energy value via the cheat menu (developer menu) and leaving the value field blank would cause the game to throw exceptions without any apparent reason.
Fixed a bug where the game could throw exceptions during an event in the “Hospital” location, when your sick character came to receive treatment on the hard difficulty level with certain choices.

Fixed a bug where walking around locations naked would constantly trigger confirmation of this action, even after clicking “Yes, I’m sure,” making it impossible to do. Now the game remembers the player’s answer and, if they are confident in their choice, no longer bothers them with it.

Fixed a bug that caused a large number of exclusive events with the RNPC to simply not activate and be impossible to obtain for your character.

Fixed a bug that caused a different data type to be used when initializing the RNPC girl’s vulva, which could result in it being different from the originally specified/edited type.

Fixed a bug that caused certain settings in the RNPC editor to work incorrectly, not saving all changes afterwards or simply resetting them under certain conditions when using this interface.

Fixed a bug that could cause the game to behave incorrectly when certain filtering data (content) or performance settings were enabled, which could create infinite loops and cause the game to crash, lag, or freeze.

Fixed several data leaks in the NPC movement and activity distribution modules.

Fixed a bug that could cause the game to crash during certain story events.

Fixed a bug that caused some events to occur more frequently than intended, and others too frequently.

Fixed a bug that could cause exceptions and other issues when using the “masturbate” location interaction.

Fixed a bug that could cause everyday conversations via the NPC interaction interface to rarely cause exceptions without specific cause.

Fixed a bug that could cause NPC biographical text in the corresponding biographical menu to not display properly and to extend beyond the interface itself, making it appear incomplete and unfinished when viewing a fully known bio.

Fixed a bug that could cause the game to throw exceptions when attempting to fully load a location at certain points in the gameplay.

Fixed an issue where the game could decached the wrong NPC during interaction with it, resulting in differences between the actual and unloaded appearances.

Fixed a bug where the game could throw exceptions when attempting to load the game from certain states, including when attempting to enter fullscreen mode.

Fixed an issue where some buttons could duplicate in the corresponding location interaction menu, including NPCs/location interactions, etc.

Fixed a bug where the game incorrectly changed variables related to NPCs, which could subsequently cause certain game issues, including exceptions.

Fixed a bug where the game could throw annoying exceptions when using the cloud save feature on Mac and Android devices.

Fixed a bug that could cause exceptions when trying to determine what the RNPC was doing, albeit very rarely.

Fixed a bug that could cause the game to throw exceptions due to RNPC generation errors and the condition of them being “broken.”

Fixed an issue that could cause the game to crash without apparent reason when attempting to connect to your email or nickname in-game to gain game privileges.

Fixed an issue that could cause the game to crash when attempting to use the mod system and the corresponding game tabs within the interface.

Fixed a bug that could cause the game to crash when attempting to process NPC data without being directly adjacent to the NPC, even before it had had time to decached.

Fixed an issue that could cause the game to incorrectly display certain interfaces, causing them to lag or become overloaded. This primarily affected interfaces with the VPGrid screen.

Fixed a bug that could cause the game to throw annoying exceptions when attempting to find ingredients through the corresponding location interactions in the “Forest” location.

Fixed a bug that could cause exceptions when using the appropriate location interactions in the “Cinema” location.

Fixed a bug where story events triggered from a shared pool with in-game time calculations could cause exceptions/excessive freezes and bugs, making the game unplayable.

Fixed a bug where the game could throw an exception in rare gameplay scenarios when an 18+ scene with randomized female NPCs was displayed on the screen due to an inability to load their breast data.

Fixed a bug where an NPC could disappear from the location where you were interacting with them after talking to your character, which looked rather odd.

Fixed a bug where your character’s attribute levels were higher than the maximum level for those attributes or lower than the minimum level, despite the initial minimum/maximum.

Fixed a bug that caused the game to throw exceptions during group sex in some rare gameplay situations.

Fixed a bug that caused the “Invite to Occult Club” button to still appear in the interface for interacting with randomized NPCs, even if that randomized NPC was already in your club.

Fixed a bug that could cause the game to throw exceptions in rare gameplay situations during an 18+ scene involving group sex with two women and your character.

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