
School Game is a game with RPG elements. You create your character and evolve in a academy environement. Learn skills, buy equipement, meet students, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace.
What is expected?Â
More than a hundred appearance features, a much larger number of Perks, a huge number of locations, each of which will have its own line of events, giant global events with its own plot and prescription dialogues, but most importantly, what is expected on the release ‑ a complete replayability, involving a huge number of elections, additions to the features already introduced characters in SG, which in the near future will greatly affect the behavior, speech and other text parts of the game.
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Developer: Sloths Command – Patreon |Â Discord | Itch | Twitter | SubscribeStar |
Censored: No
OS: Windows, Mac, Linux, Android
Language: English (machine translated), Russian, Chinese
Genre: 2D Game, 2DCG, Male Protagonist, Mobile Game, Big Tits, Creampie, Sandbox, RPG, Simulator, Strategy
Installation:
Extract and run.
For MAC: Right‑click on app file → get information → open with rosetta And VOILA If rosetta is install the game start else you will ask for install rosetta (if it does not start)
v0.978
New content:
A new language has been added to the game: Spanish. The entire game has been translated into this language, and it is available at the start of the game/in the general game settings.
A new global system and mechanic has been added, allowing NPCs who know your character’s number to message you. They can tell you how their day was, ask you out on dates, express their feelings for you by declaring their love, invite you over, ask you out on dates, and even send nudes. There are over 500 different message types, each unique and revealing a different side of the NPC, bringing them to life. Everything depends on your relationship, as well as the NPC’s influence statistics. The more active they are, the more frequently they send messages; the more vulgar they are, the more nudes they send; and the bolder they are, the more likely they are to ask you out on a date.
A massive global system and mechanic have been added that allows randomized NPCs to date each other based on their sexuality and relationships. You can find out whether an NPC is dating in the corresponding tab of their biography, under the “Relationships” category. If they are in a relationship, the player’s name, gender, and ID will be displayed, allowing you to find them. It’s much more difficult to initiate romantic or sexual contact with NPCs in relationships: each player has a different cheating propensity level. For some, cheating is as simple as a hug, while for others, being naked is completely normal. The initial cheating propensity level depends directly on the NPC’s influence stats and personality, and the NPC can be gradually corrupted, increasing their cheating propensity simply by communicating and spending time with them. Among other things, the NPC may, over time, realize that the relationship isn’t worth it and break up with their partner. Your character can also request this from the NPC, which they may agree or decline. You can also break up a relationship through any of the other in-game methods: setting another NPC on the desired NPC, being aggressive, etc. – in which case, their relationship will dissolve.
A new type of randomized female NPC—Chubby—has been added to the game. They are generated at a rate of 15 percent of the total game session during session creation. They have their own underwear, clothing, and some exclusive systems. After the game session begins, they can be encountered around the city, and you can engage in dialogue with them just like with MILFs or standard NPCs.
Extensive work has been done on the biographies of randomized NPCs: specific systems have been implemented (such as automatic text changes based on gender), and the entire system has been made completely modular. Each NPC has its own biography based on their influence statistics, club, attributes, and many other factors. Each line is generated with certain dependencies due to its “weight,” creating a unique story. Furthermore, the biographies themselves have become truly extensive: each contains over 300 words, divided into childhood, the fundamental factors that shaped the RNPC into who they are today, the reasons for joining the academy, the club, why they have the hobbies they do, and so on—all stories are now complete and engaging. Furthermore, a dedicated button with the RNPC’s full biography has been added to the corresponding menu where all of this information is read, rather than just the small window. There, you can read the biography in full without having to scroll back and forth.
The message system with randomized NPCs has been completely overhauled: all replies/messages are now saved on the screen without any issues, they don’t reset, and each new message appears at the end of the corresponding list. Additionally, various requests to approach a designated place, ask for directions, and so on have been specifically created for this purpose. As a small addition, each message now includes the date it was sent.
A new request button has been added to the phone interface for randomized female NPCs. You can request nudes from them. There’s a chance she’ll send them to you, and they’ll appear in the general message list, where you can find them at any time. Some refactoring of existing scenes has been done specifically for this purpose, ensuring they display properly in this interface.
More than 8 different ear styles have been added for female NPCs: they are generated directly on them, making each NPC’s face more unique. Furthermore, these ears can be modified in the corresponding editor—each one will be available.
A little over half a dozen different events have been added to the game for randomized NPCs: in some, yandere girls with the stalker trait seek your character out for cheating, in others, weak characters thank them for their protection – there are many events, and most of them are aimed at recreating the “yandere” archetype in the game.
Now, when your character approaches a randomized NPC for the first time in an hour, they greet you and react to you before any interactions. There are over a thousand of these reactions: each depends on their personality (for example, arrogant or aggressive NPCs react to the player differently), the level of your relationship (friends/lovers/dating), and the time of day. This allows you to better understand the NPC’s personality, whether they are open to communication, and determine their mood for dialogue. It also adds immersion: some NPCs give you a feeling of “tenderness,” others of “danger,” and some can even be nasty.
Over half a dozen scenes featuring the story character Meiko Tsukasa have been redrawn: the quality has improved, the scenes themselves support different breast sizes for Meiko Tsukasa, and overall, they are much better quality than their predecessors.
The sprite of the story character Mikoto Ohayashi, who appeared in the Vocal Club storyline, has been completely redesigned and redrawn and is already integrated into the game.
The sprite of the story character, who led the journalism club and spoke at a meeting for an independent newspaper, has been completely redesigned and is now integrated into the game.
A new possible location—a medical station—has been added to the game, in a sublocation of the “Academy” location. There, your character can rest in the Academy locations without attracting the attention of NPCs.
Now, the biographies of randomized NPCs are gradually unlocked in the corresponding tab: the higher your relationship with the NPC, the more they are unlocked. Full biographies are no longer available from the start of the game; they must be learned gradually, and learning them fully can take about 30 minutes of gameplay and active interaction with the NPC in question during a game session.
During bench press in the “Gym” location, the barbell’s one-rep max weight is now displayed: it depends on your character’s strength and experience with this movement, making this minigame more enjoyable, as it allows you to beat your own records.
For location-based activities, specifically “Swimming” and “Sunbathing,” NPCs have added corresponding events, using existing visual scenes.
The distribution of NPC activities among each other has been comprehensively improved and refactored: NPCs no longer display aggression toward their friends, friends always have high relationships with each other (this was previously unheard of, which could cause some issues), couples always walk close to each other and try to be together, and numerous other fixes have been made to make this module more stable and less buggy.
The combat system and related systems have been comprehensively refactored and improved: everything has been redesigned to be more modal and functional, and a completely different AI has been added. This AI has completely different methods and systems for defending against attacks and the attacks themselves: all of this is now tied to the NPC’s combat experience, as well as its influence statistics. Brave NPCs are prone to greater risks, while others are the opposite. A hidden “Fatigue” system has been introduced in the AI, making them less inclined to defend vital points. A huge number of changes to the AI will make fights more interesting, and in some areas, much tougher and more challenging.
When playing as a female character, the “Swim” interaction in the pool/sea now displays a corresponding scene.
The system for “getting rid” of randomized NPCs through appropriate interactions/events has been improved. This is now a completely more logical system than before: a new NPC does not appear in place of an NPC. Information about the old NPC is retained, but it becomes “inactive,” making it only nominally possible to completely eliminate a game session.
NPC hooligans now do not attack NPCs with whom your character has a good relationship (above 50) if your character has a high Authority stat or high overall Physical Attributes.
In the 18+ character scene where a randomized female NPC is receiving a massage, 50 hairstyles, in addition to the initial 15, are now displayed correctly. A second base hairstyle is no longer applied, and everything is displayed correctly.
A comprehensive refactoring of the RNPC display system was conducted: the entire system has become more modular and understandable, becoming more stable, resulting in fewer errors during use.
The game session creation system, or more specifically its interface, was modified: it became more detailed, with more instructions. The number of students in a session is now displayed more accurately, taking into account not only the selected students, and the default values for generating these students have been lowered to allow the player’s device to better work with the available data, without unnecessary errors.
A comprehensive refactoring of the system for using some online game features was conducted: they became more stable, more servers are now available, and the coverage area for these features has been expanded thanks to this work.
A comprehensive refactoring of the activity detection system was conducted, resulting in improved performance. There was an issue in the game where RNPC weren’t interacting with each other as often. These were primarily caused by aggressive actions. Any romance between them was simply absent—now it is, and all the previously existing romantic/sexual interactions are properly present. Furthermore, the interface itself has become much better than before: it better distributes activities overall, is more intuitive, and, most importantly, works more reliably overall.
A major refactoring of the systems responsible for initializing randomized NPCs was carried out: it has become slightly more modular, and several systems have been added that make everything more stable and understandable.
Fixed bugs:
Fixed a bug where certain choices in Suzuki Matsui’s storyline could trigger exceptions and errors that prevented certain story branches from being opened.
Fixed a bug where, in rare cases, opening the refrigerator menu with all dishes prepared would trigger exceptions after cooking certain dishes from new updates.
Fixed a bug where certain categories of dialogue and interactions with Ayano Yoshida could trigger unexplained exceptions without any apparent reason.
Fixed a bug where the game would throw exceptions without any apparent reason when attempting to use cloud saves and some other online features.
Fixed a bug where Suzuki Matsui’s sprite would occasionally persist on-screen during the character “Eagle”‘s speech during the event where your character and Eagle play cards.
Fixed an issue where some location interactions with the story character “Eagle” could cause the background behind him to be missing.
Fixed a bug where developing the Occultism Club could cause exceptions without any apparent reason, with a slight, though not particularly high, probability.
Fixed a bug where, when accessing the AI via the “Talk about…” interaction with the RNPC, the “Always translate” button simply wouldn’t work properly, failing to save the result.
Fixed a bug where businesses purchased by your character through the relevant interface would fail to save and reset after each new save.
Fixed a bug where a female NPC could appear bald without any apparent reason in a scene where she was swimming/sunbathing.
Fixed a bug where selecting “extra large breasts” for a randomized female NPC would cause the game to hide her breasts in any 18+ character scenes involving her.
Fixed a bug where, when using an 18+ scene with a randomized female NPC in the “Side” position, the sprite would sometimes be missing nipples, resulting in an unsightly scene.
Fixed a bug where, in an 18+ character scene for the “Rider” position, a female NPC would have her torso completely missing.
Fixed a bug that could cause visual glitches in 18+ character scenes for the “Missionary” and “Doggy Style” positions, making the scene appear extremely strange.
Fixed a bug that prevented the “Notification” text from displaying translations when displaying any notifications when playing in English/Chinese.
Fixed a bug that could cause the game to throw exceptions when attempting to perform location-based activities in the “Cinema” location.
Fixed a bug that could cause the game to throw exceptions when attempting to display information about modifications and related systems.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize general RNPC data in some rare instances where loading was impossible.
Fixed a bug that could cause the game to throw exceptions when attempting to open the relevant game settings and font categories.
Fixed a bug that could cause the game to throw exceptions due to enabled generation filters during the generation process itself, in very rare cases.
Fixed an issue that could cause inaccurate and incorrect data display in savegames due to certain errors in initialization files.
Fixed a bug that could cause the game to throw exceptions when opening the interface for creating/editing randomized NPCs.
Fixed a bug that could cause the game to throw exceptions at certain points during gameplay when the player’s location on the world map could not be determined.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize the current and future clothing of a randomized NPC.
Fixed a bug that could cause the game to crash without specific exceptions or freezes when attempting to cache randomized NPC data without any apparent reason.
Fixed a bug that caused changes to NPCs through influence to work incorrectly, resulting in other NPCs having their data changed. This resulted in some NPC gameplay and interaction functions simply not working as intended, rendering them useless.
Fixed a bug that could cause the NPC sprite to become deformed: a penis would unexpectedly appear, a female hairstyle would appear when the NPC was male, and so on.
Fixed a bug that could cause the game to throw exceptions when attempting to access scenes with randomized female NPCs with tattoos.
Fixed a bug where, when playing in English, the biographies of randomized NPCs would not display at all through the corresponding menus, either in the NPC editor or in the corresponding biographies menu.
Fixed an issue that could cause the game to incorrectly handle translations of the game, such as Chinese and English, causing rare exceptions due to font errors.
Fixed a fundamental bug that could cause the game to throw exceptions during the game’s tutorial.
Fixed an issue where the notification interface did not function properly and did not center the main text, causing the interface to look odd.
Fixed a bug where purchasing items through the online store interface simply did not work – after purchasing, neither money was withdrawn nor added to your character’s inventory.
Fixed an issue where the game console, where cheats and commands were entered, could become cluttered with excessive log data about certain game modules and systems, making the console difficult to use.
Fixed a bug where events featuring the story character Suzuki Matsui could trigger under incorrect conditions, without taking into account the required number of days’ delay, or not triggering at all, even if other conditions were met.
Fixed an issue where the game could have certain issues displaying English translations when playing in English, often affecting monosyllabic words like “further,” “yes,” “no,” etc.
Fixed a bug where the game could throw exceptions during certain story events involving story characters, most often involving Suzuki Matsui and Ayano Yoshida.
Fixed a bug that could cause the game to distort the sprites of some story NPCs in related story events, including emotional distortions, missing facial parts, etc.
Fixed a bug that could cause the game to throw exceptions when opening the grocery store interface during the time it was being stocked (usually Monday mornings).
Fixed a bug that could cause some NPCs, regardless of the location’s movement conditions, to be in locations they shouldn’t be (requiring a sufficient courage level to enter public places, taking the time of day into account, etc.).
Fixed a bug that could cause some English text, in certain words and phrases, to have a literal translation that didn’t convey the overall meaning of the sentence.
Fixed a bug that could cause the game to crash when attempting to access the inventory interface during a long game session and when the inventory itself contained too many different items.
Fixed a bug where, when playing in English, the game would sometimes not display the English translation if the cooking interface in your character’s room was open and you were looking at a dish’s description.
Fixed a bug where the academy guard would kick your character out of your house when your character was communicating with the story character Ayano Yoshida.
Fixed a bug where, after subscribing to Patreon, your subscription information would take an excessive amount of time to be added to the game’s database, making it impossible to log in and receive your Patreon subscriber privileges. Everything now works instantly and as expected. The entire system was rewritten from scratch to avoid potential issues with this.
Fixed an issue where the game could throw exceptions when attempting to open the interaction interface with randomized NPCs, in the category with their rules.
Fixed a bug where the game could throw exceptions when attempting to create a cloud save in certain rare gameplay moments.
Fixed an issue where the game could freeze when attempting to play a minigame in the grocery store in certain rare instances when the player has a low-end device.
Fixed a bug where the game could throw exceptions when using certain items from your character’s inventory in certain locations.
Fixed a bug where relationships with randomized NPCs were incorrectly awarded for sexual contact with randomized NPCs, for inviting them to your home, and for certain other similar processes.
Fixed a bug where your character could rob one character, but in fact, it was a completely different character being robbed, which ultimately looked extremely odd.
Fixed a fundamental bug where the NPC in scenes would change after the scene had started, the data itself could reset, and generally all of this could be excessively buggy and simply malfunction. The entire system responsible for this has been redesigned, making the game significantly more stable.
Fixed a bug where the game could throw exceptions when attempting to open any interface window from your character’s computer, with a small chance of doing so.
Fixed a bug where in some locations and storylines involving Hitomi Watanabe, her old sprite could be displayed instead of her new one, which would blend with the new one in those same places and could interfere with reading the text.
Fixed a bug where randomized female NPCs simply didn’t have swimsuits visible while at the beach/pool, causing them to appear naked, which was not intended.
Fixed a fundamental bug where the start of a game session could be an infinite exception with a slight chance of occurring after generation due to errors in the game’s generation.
Fixed a bug that caused some 24-hour systems to work incorrectly, causing the game to throw exceptions without any apparent reason after the day changed, although not very often.
Fixed a bug where the game could constantly change some NPC data, even after it was displayed on the screen, through other interfaces, making many systems inaccurate and, in some cases, completely inoperable.
Fixed a bug where, after scrolling through time at the start of a game session, your character’s sprite on the main screen (the “Mood” screen) would break without reason: the gender would change, elements of the sprite would become deformed, etc. Everything now works as expected.
Fixed a bug where the game could throw exceptions when attempting to navigate to scenes with randomized NPCs, both 18+ and normal scenes like kisses, hugs, etc.
Fixed a bug where, in the phone menu (calls/texts), the game could duplicate NPC names for no apparent reason: they would simply occupy slots and repeat there.
Fixed a bug where asking a randomized female NPC to send nudes via phone or text message would ignore the chances, and she would send them with 100% certainty.
Fixed a bug where, when using the RNPC writing interface, the game could throw exceptions in rare gameplay situations without any reason.
Fixed a bug where the gender detection system in text did not work correctly with Chinese, which could cause some issues, especially when using the biography and other systems.
Fixed a bug where the fight system, when initiating a fight and attempting to attack, would simply throw exceptions without any reason, making it impossible to do anything except run away.
Fixed a bug that prevented buttons in the fight interface with randomized NPCs from clicking properly and instead of functioning as fully functional buttons, they simply clicked. Additionally, hover button options have been added.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize player data upon entering the corresponding interaction menu.
Fixed a bug that could cause the game to throw exceptions when attempting to move from location to location in certain specific and exceptional gameplay situations.
Fixed a bug that could cause the game to display an excessively low frame rate when opening the club management interface through the corresponding categories.
Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC and its copies in the corresponding character library interface.
Fixed a bug that could cause the game to throw exceptions when attempting to create a save through the corresponding game menu and/or loading a save.
Fixed a bug that could cause the game to freeze and crash when attempting to skip time by 60 minutes in rare gameplay moments.
Fixed a bug that could cause the game to throw exceptions when attempting to change a hairstyle on a female NPC through the NPC’s editing interface.
Fixed a bug that caused the game to freeze/stutter when attempting to load the NPC’s appearance, which could cause the game to crash completely.
Fixed a bug where, in the brawl interface, if it was the NPC’s turn to attack, it would appear that you were still attacking when selecting a body part.
Fixed a bug where, in the brawl interface with randomized NPCs, the game could write logs in the logs category without taking into account the gender of the randomized NPC your character was fighting.
Fixed a bug where, when the language selection menu was open, a message would appear in the corresponding interface indicating that the font was not rendering the text when using custom translations or Chinese.
Fixed a bug where the “Text Speed” setting would display the parameter as a fractional value instead of an integer, as intended.
Fixed a bug that could cause exceptions when attempting to determine the date for sending messages in the messaging interface for randomized NPCs.
Fixed a bug that allowed randomized NPCs in a location to interact with randomized NPCs located in other locations.
Fixed a bug that allowed randomized NPCs to interact en masse with a single person, which looked odd when one was fighting, another was discussing something, and a fourth was hugging.
Fixed a bug that caused the male sprite to become deformed when attempting to display it on the screen, with a small chance of doing so.
Fixed a bug that could prevent your character from skipping a turn during fights with randomized NPCs if your character attacked with any weapon, potentially causing the player to become permanently stuck in this state.
repaint the whites of their eyes to match their skin color.
Fixed a bug where opening the RNPC editor during a game session using the Patreon subscriber console or a cheat code could cause the game to display errors preventing the interface from being used.
Fixed a bug where, if your character had a base hairstyle between 6 and 9, they could appear bald in the 18+ character scene with the “69” position.
Fixed a bug where your character could be kicked out of the academy by a guard in absolutely any location after a certain amount of time or in certain gameplay situations.
Fixed a bug where an exception could occur if your character had a certain perk and when entering or being in any location other than your character’s apartment.
Fixed a bug where your character could appear bald in the clothing customization menu and/or certain other similar interfaces.
Fixed an issue where your character could appear bald in certain scenes.
Fixed an issue where text could overlap in certain buttons in the randomized NPC editing interface when playing in English.
Fixed an issue where, when playing in English, the game would simply display the clothing ID instead of the normal clothing designation in the clothing selection interface.
Fixed several connection issues with game servers that could cause the game to assign the wrong role/privilege based on a Patreon/Boost subscription in some rare gameplay situations.
Fixed a bug where mod downloads could simply be interrupted without any reason if the download itself was done through our game servers.
Fixed a bug where the game could throw exceptions when attempting to connect to game servers in certain rare gameplay situations.
Fixed a bug where, after prompting the player to move to another location and selecting a location, the game would simply teleport the player there without interacting with the NPC.
Fixed a bug where your character could have four arms when performing missionary with a female NPC when activating certain functions and buttons.
Fixed a bug where the story character Suzuki Matsui would appear as an old character in the gallery interface on your player’s computer, rather than a new, redesigned one.
Fixed a bug where the hair and color of female NPCs in scenes with non-R-M characters would sometimes appear incorrect.
Fixed a bug that could rarely cause an exception when opening the phone through the corresponding interfaces.
Fixed a bug that caused female NPCs to always have pubic hair, even if none was actually coded for. This also included the non-functional “Always Shaved” rule and other NPC interactions that affected this.
Fixed a bug that caused all female NPCs to have no pubic hair after a game session was generated. Everything now works as expected, and they will have pubic hair if needed.
Fixed a bug that caused the story character Suzuki Matsui to appear as an old character in the diary interface, rather than a new, redesigned one.
Fixed a bug that could cause the game to freeze completely during some very rare gameplay moments on PC devices.
Fixed a bug that could cause the game to throw exceptions when attempting to open your character’s PC at certain rare points in gameplay.
Fixed a bug that could cause an exception when attempting to communicate with a randomized female NPC after opening a scene with them.
Fixed a bug where purchasing certain perks/skills from the relevant menu could result in exceptions and bugs.
Fixed a bug that could cause certain perks/skills to not function properly—instead, they would be completely useless, making their purchase a waste of money.
Fixed a bug that could cause the game to display incorrect attribute values for your character, ignoring certain effects that influence them.
Fixed a fundamental bug that allowed randomized NPCs to interact indefinitely with NPCs with ID 0, breaking their communication mechanics in the group activity system.
Fixed a bug that prevented recent events from being recorded in randomized NPC memory after any interactions with them.
Fixed a bug that caused the old menu to open instead of the new gift menu in some rare gameplay scenarios.
Fixed a bug where, when trying to gift something, the game could throw exceptions immediately after clicking on the corresponding item you wanted to gift her/him.
Fixed a bug that could cause stockings on female NPCs to display incorrectly, ignoring the shape of their calves, thighs, and other features. Everything now works as intended.
Fixed a bug that could cause the game to throw exceptions when attempting to open a female NPC’s appearance in the corresponding editor at the start of the game.
Fixed a bug that could cause exceptions at certain points during gameplay when attempting to render clothing worn by a female Chubby NPC.
Fixed a bug that could cause the game to hide the pupils of randomized female NPCs when they were displayed in the corresponding editor at the start of a game session.
Fixed a bug that prevented certain scenes with randomized female NPCs from being hidden after they appeared on-screen during rare gameplay moments, resulting in subsequent game instability.
Fixed a bug that could cause the main character in scenes with randomized female NPCs to change and not match the actual NPC your character was interacting with.
Fixed an issue that could cause the female NPC’s face to disappear during a kiss scene with the main character in rare gameplay instances.
Fixed an issue that could cause attributes in your character’s diary to be displayed incorrectly, causing them to be higher or lower than expected for no apparent reason.
Fixed an issue that allowed you to infinitely purchase perks from the specialized interface, which resulted in nothing but a loss of experience points.
Fixed a bug where, after switching the filter from existing to available for purchase in the perk interface, the list of perks themselves could be completely empty.
Fixed a bug where the profile list in the journal interface would display all perks available for purchase, not just those your character had equipped.
Fixed a bug that prevented connecting to the game servers, which also prevented Patreon subscriber privileges from being granted for a period of time.
Fixed a bug where, when agreeing to group sex with a randomized NPC, the game incorrectly calculated the relationship between the two NPCs, causing a woman to refuse even if she had a good relationship.
Fixed an issue where, in a girl-on-girl sex scene, the background could appear as a simple white canvas, rather than the location background (in any case, your character’s apartment).
Fixed a bug where the “Let’s Sunbathe” interaction with a female NPC simply did not grant the required number of relationship points and did not change the NPC’s attitude toward your character.
Fixed a bug that prevented randomized female NPCs from displaying sleeves at all, even when they should have been visible.
Fixed a bug that could cause some game content filtering settings to work incorrectly (or not at all, to be precise) and allow rare content of this type to pass through.
Fixed a bug that could cause the game to generate futanari even if the content filter setting itself was disabled. While this rarely occurred, it did occur.
Fixed a bug that could cause some NPC photos to ignore certain features of their appearance, much less any changes occurring within a game session that alter them due to events.
Fixed a bug that could cause the game to spam the engine console with unnecessary system messages, which were unnecessary for some users and could interfere with console use.
Fixed a bug that could cause the game to behave incorrectly during
Fixed a bug that could cause the game to throw exceptions when clicking the “Group Sex” interaction with a randomized NPC after finding a second participant in the whole process.
Fixed a bug that prevented the game from displaying changelogs for versions 967 and 968 in the corresponding patch interface, which should have been there from the very beginning.
Fixed a bug where some content that shouldn’t have been in the game was still present, regardless.
Fixed a bug where the “Cultist Set” clothing set for male NPCs incorrectly controlled the randomized NPC’s hair, causing it to still appear on top of the rest of the clothing set.
Fixed a bug where, during the 18+ “Masturbation” interaction scene for a female NPC, the wrong bra would be displayed on her, instead appearing somewhere in the middle of the screen rather than on her.
Fixed a bug where it was impossible to use your character’s phone without a Patreon subscription; the game would open a menu with AI, which simply wouldn’t work without a subscription.
Fixed a bug where blood could appear on the genitals of virgin NPCs, even though there was no actual penetration.
Fixed a bug where the mouth of a male NPC your character interacts with could simply disappear without any apparent reason.
Fixed a bug where an exception could occur during the event where an NPC visits your character, as well as during certain scenes with MILFs.
Fixed a bug where the game could throw an exception when playing the English translation of the game during certain interactions with a randomized female NPC.
Fixed a bug where it was impossible to save the game using the appropriate buttons. An exception would occur.
Fixed a bug where the game could occasionally get stuck in an infinite loop with no way to exit or do anything—the game simply had to be closed.
Fixed a bug that could cause the game to throw an exception when checking whether a character is male or female in scenes involving the NPC, making the scenes unavailable at certain points in gameplay.
Fixed a bug that could cause the game to throw an exception when attempting to open the diary interface in the storyline hints category during certain rare gameplay situations.
Fixed a bug that prevented switching between sexual positions from working in the corresponding interface for sexual encounters with randomized female/opposite-sex NPCs.
Fixed a bug that could prevent a bra from appearing on a female NPC with a chubby build due to duplicate paths during its initialization.
Fixed a bug that could cause exceptions when switching the language from Russian to English during an active game session on Android devices running the latest versions of the operating system.
Fixed a bug that could cause NPCs in locations to become permanently absent after restarting the game/save or performing other in-game actions, creating a completely empty world.












