
The Halo Project an exciting new interdimensional game that would allow players to experience the thrill of the hunt in an artificial dimension known as “Dimension Z-189”. You are the tester of said game, and your role is to hunt down the targets, enslaving them and add to your ever growing roster.
Each targets reward you with perks when your grip of their will grow stronger. Force your targets to work for you by harvesting their pleasure and feed it to the machine that is breaking their mind, growing this never ending loop of pleasure and corruption.
With each target relationship with one another, utilize that to your advantage. Find your way to topple the dominoes. One by one, they will obey.
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v3.1
UI:
- Added missing information in Target screen: Milk grade and crystal color
- Target screen will now reveal the which machinery the Upgrade belongs to.
- Added a day count to UI
Bugfixes:
- Fixed minigame unable to interact with UI
- Fixed minigame does not reward money
- No longer able to purchase owned outfits
Gameplay:
- Level requirement for machinery lowered from 2 to 1
- Can now exit minigame prematurely
- Suspicion gain from target in machinery returned with lower amount
- Targets in Stasis tank will not generate suspicion
- Reduced speed from speed walking
- Rescaled all machinery cost
v2.5
UI:
– Added missing information in Target screen: Milk grade and crystal color
– Target screen will now reveal the which machinery the Upgrade belongs to.
– Added a day count to UI
Bugfixes:
– Fixed minigame unable to interact with UI
– Fixed minigame does not reward money
– No longer able to purchase owned outfits
Gameplay:
– Level requirement for machinery lowered from 2 to 1
– Can now exit minigame prematurely
– Suspicion gain from target in machinery returned with lower amount
– Targets in Stasis tank will not generate suspicion
– Reduced speed from speed walking
– Rescaled all machinery cost
v2.0a
– Fix interaction UI blocking even while hidden
– Fix target spawning as hollow
– Fix mansion teleporters
v2.0
– New NPC system:
– NPC now spawn and act in fixed routines
– Fixed setting framerate
– Updated NPC visual indicator
– Lowered first 2 level upgrade capacity cost
v1.5a
-Fix token exchanger dialog popping up
-Fix ava wrong level data
-Fix rose bliss crashing bug
-Lower extractor level requirement to 2
-Fix interaction HUD
-Added alt entrance indicator in jewellery and outfit store
-Fix target orgasm drain stamina
-Fix sex with halo target objective cant be completed
-Added void crystal notification
v1.5
– Added jewellery office location
– Added token exchanger NPC
– Refactor item, upgrade system
– Converted crystal from item to resources
– Added 4 new outfit variation
– Suspicion gain from target in machine have been reduced and move to sex action without Halo