Ravager

We all know the story: hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity.

But here, it’s the other way around.

Ravager is a game where you play a young dragon, determined to reclaim his birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your monstrous appetites.

 

Follow the Villain’s Journey

Explore your way through a dark fantasy saga that will lead you into the deepest reaches of the world, where you may build your lair. Combine forces with the half-human tribes, opportunistic mercenaries, and stranger powers – like long-forgotten gods, or conniving infernals. Return on the warpath, conquer the lands, and depose the regent who rules in your stead. Forge your kingdom into the shape you want, and reap the benefits of power.

 

Find Your Own Path

Choose to tackle your challenges through strength or cunning, respect or fear. There are no simplistic morality systems at work here, and you will not be punished for thinking outside of the box. Be magnanimous or tyrannical, honourable or devious, gracious or predatory – and feel free to combine those approaches as your heart and mind see fit.

 

Build Your Harem

Ravager has a voice-acted cast of dozens, each with their own motivations and inclinations. You’ll meet eager supporters, allies of convenience, and deadly foes. Follow their ascent (or descent) under your influence, and decide their fate. Perhaps you might even find love along the way – or father the next generation of monsters.

 

Discover The Unknown

After almost five years in development, Ravager already features:

  • Over 1,250,000 words of dialogue and narration.

  • Upwards of 1,250 hand-drawn adult illustrations.

  • More than twelve hours of original voice acting.

  • A dozen fully animated scenes.

This will only increase as we draw closer to completion. Ravager‘s adaptive narrative ensures that you can play it again, and again, and find new delights every time.

Developer: 4MinuteWarning – PatreonItch | SubscribeStar | Discord | Steam | Website |
Censored: No
OS: Windows, Mac, Linux, Android
Language: English
Genre: 2DCG, Fantasy, Male protagonist, Futa, Trans, Oral sex, Vaginal sex, Animalistic, Monster, Monster girl, Big ass, Big tits, Creampie, Graphic violence, Group sex, Handjob, Humiliation, Male domination, Mobile game, Multiple penetration, Rough Sex, RPG, Sleep sex, Titfuck, Transformation, Voiced, Voyeurism, Anal sex, Ahegao, Bukkake, Drugs, Groping, Slave, Stripping, Trap, Furry, Gay, Lactation, BDSM, Mind Control, Virgin, Female Domination, Lesbian, Management, POV, Taboo, Twins, Religion, Sexual Harrassment

Installation:
Extract and run.

v5.4.1

Act V Features

  • Art: Finalised art for Darja’s “Big Supernaturals” scene (two variants, 7 images, collab with Sommelier).
  • Art: Finalised art for Katharen’s “Stripped Of Title” scene (3 images, collab with Sommelier).
  • Animation: Messy animated idles for pregnant Inej (8 animations, Amon Ra).
  • Animation: Animated idles for the kobold page (2 animations, Amon Ra).
  • Voice: Malice’s response to being asked to return your consort, if you do not have a princess (Fenrah Alesari, edited by Mokkel).
  • Voice: Malice’s response to being told to stop making excuses (Fenrah Alesari, edited by Cython).
  • Voice: Zizeryx’s discussion of military matters in its friendly Act V catchup (Jezebeth, edited by Mokkel).

Act I-IV Features

  • Art: Splash art for the dragon’s defenestration (Undoodle).
  • Art: A main sprite for the centaurs (IrrelevantArt).
  • Art: Emote portraits for the centaurs (5 images, IrrelevantArt).
  • Art: A main sprite for male wolfmen (IrrelevantArt).
  • Art: Emote portraits for male wolfmen (3 images, IrrelevantArt).
  • Art: Variant emotes for the herald (two variants, 4 images, collab with IrrelevantArt).
  • Animation: An animated splash for the dragon’s defenestration (Amon Ra).
  • Animation: An animated sequence for Malice’s hatching (4 animations, Amon Ra).
  • Animation: Messy animated idles for Inej (8 animations, Amon Ra).
  • Animation: Messy animated idles for nude Inej (8 animations, Amon Ra).
  • Animation: Messy animated idles for Sabetha (11 animations, Amon Ra).
  • Animation: Messy animated idles for nude Sabetha (11 animations, Amon Ra).
  • Voice: Darja’s part in her initial visit to Maelys (Nyah, edited by Mokkel).
  • Voice: Inej’s part in the rogues’ wolfman fate (Gruella, edited by Mokkel).
  • Voice: Inej’s part in the followup to the rogues’ wolfman fate (Gruella, edited by Mokkel).
  • Voice: Mina’s part in her kobold fate (Marina Montague, edited by Cython).
  • Voice: Mina’s part in the followup to her kobold fate (Marina Montague, edited by Cython).
  • Voice: Mina’s part in her mercenary fate (Marina Montague, edited by Cython).
  • Voice: Mina’s part in the followup to her mercenary fate (Marina Montague, edited by Cython).
  • Voice: Mina’s part in her wolfman fate (Marina Montague, edited by Cython).
  • Voice: Mina’s part in her mid-tuition scene in Breaker’s chamber (Marina Montague, edited by Cython).
  • Voice: Mina’s part in her graduation from Breaker’s chamber (Marina Montague, edited by Cython).
  • Voice: Mina’s part in her induction into Breaker’s chamber (Marina Montague, edited by The Bread Reactor).
  • Voice: Mina’s postgraduation conversation after leaving Breaker’s chamber (Marina Montague, edited by Cython).
  • Voice: Mina’s broken reintroduction and conversation options (Marina Montague, edited by Cython).
  • Voice: Mina’s broken responses to being renamed (Marina Montague, edited by Cython).
  • Voice: Mina’s broken paizuri dialogue (Marina Montague, edited by Cython).
  • Voice: Mina’s dialogue during her “thirsty” consort event (Marina Montague, edited by Cython).
  • Voice: Numerous retakes for Mina’s existing scenes (Marina Montague, edited by Cython).
  • Voice: Sabetha’s part in the rogues’ wolfman fate (Emery Aylar, edited by Mokkel).
  • Voice: Sabetha’s part in the followup to the rogues’ wolfman fate (Emery Aylar, edited by Mokkel).
  • Voice: Zizeryx’s response to being asked about Maelys’s wellbeing (Jezebeth, edited by Mokkel).

Tweaks

  • When naming a save, clicking outside the frame will close the pop-up.
  • In Act V-2, the full sprite for Mina’s kobold secretary will be shown, and his side sprites are more varied.
  • In Act V, the herald’s side sprite will consult his scroll and books only when appropriate.
  • Sound and visual direction has been enhanced for Malice’s hatching.
  • In Act I, a screen-shake effect has been added to when you get hit by a crossbow midflight.
  • The Gallery entry for Mina’s “Collateral Obligations” scene asks whether you want to see its pregnant variant.
  • The background code to track Act V-2 war council outcomes has been improved.
  • Our legal text supporting fan-creations has been given clearer grammar.

Fixes

  • The herald’s moustache will no longer get discombobulated when he consults his scroll.
  • Maëlys will no longer fail to appear when animated, plastered with “makeup”, and angry or talking.
  • Zizeryx will correctly stick around for Act V-2 if you decide to make yourself the Realm’s official faith.
  • If you have assigned all your available forces in the Act V-2 war council, you will be unable to return to it.
  • You can return to the Act V-2 war council if you exit early during planning for the Hinterlands expedition.

v540x Fixes

  • Initiating reconquest will no longer sometimes throw an error.
  • The logic for determining which factions and territories are available for reconquest has been improved.
  • This logic will be applied correctly if you transition directly from an escalation event to the war council.
  • Reconquering Coldreach will not whisk you away to the Farmsteads if it has been sacked by a rogue force.
  • The Wildlands will not unexpectedly become unconquered if Gutter’s Cove has been sacked by a rogue warlock.
  • Factions that are left deployed beyond your borders will not be available for reassignment.
  • You may not return to the war council once all your forces have been assigned to the reconquest.
  • If the hunt for Eburon or Rhyll is your final reconquest, you will get a message that you have reached the end of current content.
  • Asking how the wolfmen are surviving during Eburon’s briefing will not throw an error.
  • The new achievements will be awarded correctly in Steam.
  • Cooch will not introduce herself twice if recruited accidentally along with the Hundred Companies.
  • After the Drakesgard-assisted hunt for him, Eburon will not replace himself with a generic shadow if you enslave the tribe.
  • Hector will not be replaced by a shadow if you pick him up in your mouth.
  • The Herald will not suggest you discuss recent events if he has already reported them to you.
  • Issa will not wait indefinitely to poison one of your guests.
  • Malice will do a better job of working out who her mother is if there are two candidates, and only one of them is alive.
  • Malice does a better job of remembering who she has eaten.
  • You may ask Malice the whereabouts of your pet, if you have one, at the beginning of Chapter Two.
  • You may ask another question of the farmgirl while visiting the farmlands in Malice’s escalation event.
  • Skipping a visit to Mina in the dungeons throughout Chapter One, and then visiting her in Chapter Two, will not throw an error.
  • Visiting Naho repeatedly in Act III-IV will no longer throw a error.
  • Rhyll will no longer make a surprise cameo during the Drakesgard’s return from the Eburon reconquest.
  • Valzira’s disappearing-belly trick has also been removed from her pregnant anal scenes.
  • If your Realm’s constabulary changed during Chapter One, this is more reliably tracked into Chapter Two.
  • In Act IV, commanders whose forces are depleted of Morale can still comment on your plans to attack Bastion.
  • Formatting of the About page has been fixed.
  • Sommelier’s game credit links correctly to his artist page.
  • Save labels will correctly acknowledge Act V Chapter Two.
  • Numerous minor bugs and typos.
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