Ravager

We all know the story: hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity.

But here, it’s the other way around.

Ravager is a game where you play a young dragon, determined to reclaim his birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your monstrous appetites.

 

Follow the Villain’s Journey

Explore your way through a dark fantasy saga that will lead you into the deepest reaches of the world, where you may build your lair. Combine forces with the half-human tribes, opportunistic mercenaries, and stranger powers – like long-forgotten gods, or conniving infernals. Return on the warpath, conquer the lands, and depose the regent who rules in your stead. Forge your kingdom into the shape you want, and reap the benefits of power.

 

Find Your Own Path

Choose to tackle your challenges through strength or cunning, respect or fear. There are no simplistic morality systems at work here, and you will not be punished for thinking outside of the box. Be magnanimous or tyrannical, honourable or devious, gracious or predatory – and feel free to combine those approaches as your heart and mind see fit.

 

Build Your Harem

Ravager has a voice-acted cast of dozens, each with their own motivations and inclinations. You’ll meet eager supporters, allies of convenience, and deadly foes. Follow their ascent (or descent) under your influence, and decide their fate. Perhaps you might even find love along the way – or father the next generation of monsters.

 

Discover The Unknown

After almost five years in development, Ravager already features:

  • Over 1,250,000 words of dialogue and narration.

  • Upwards of 1,250 hand-drawn adult illustrations.

  • More than twelve hours of original voice acting.

  • A dozen fully animated scenes.

This will only increase as we draw closer to completion. Ravager‘s adaptive narrative ensures that you can play it again, and again, and find new delights every time.

Developer: 4MinuteWarning – PatreonItch | SubscribeStar | Discord | Steam |
Censored: No
OS: Windows, Mac, Linux, Android
Language: English
Genre: 2DCG, Fantasy, Male protagonist, Futa, Trans, Oral sex, Vaginal sex, Animalistic, Monster, Monster girl, Big ass, Big tits, Creampie, Graphic violence, Group sex, Handjob, Humiliation, Male domination, Mobile game, Multiple penetration, Rough Sex, RPG, Sleep sex, Titfuck, Transformation, Voiced, Voyeurism, Anal sex, Ahegao, Bukkake, Drugs, Groping, Slave, Stripping, Trap, Furry, Gay, Lactation, BDSM, Mind Control, Virgin, Female Domination, Lesbian, Management, POV, Taboo, Twins, Religion, Sexual Harrassment

Installation:
Extract and run.

v6.0.0

Act V-VI Features

  • Plot: The main plotline has been advanced to the end of Act VI.
  • Scene: Attending to legal responsibilities before sleep (four variants, collab with Mattrex & DoItToJulia).
  • Scene: Adeline invites you to conquer new territory (collab with Anon & DoItToJulia).
  • Scene: Adeline offers your pet a bedtime snack (two variants, collab with Deoz & DoItToJulia).
  • Scene: Chia makes room for you (two variants, collab with Deoz & DoItToJulia).
  • Scene: Darja surprises you in the bedroom (two variants, collab with D Fyler & DoItToJulia)..
  • Scene: Darja surprises Naho, instead (three variants, collab with Deoz & DoItToJulia).
  • Scene: Malice expresses her gratitude (collab with John Drake, DoItToJulia, & Mattrex).
  • Scene: Malice lends a voice to her displeasure (three variants, collab with DoItToJulia).
  • Scene: Naho enjoys her last meal (two variants, collab with John Drake & DoItToJulia).
  • Scene: Sun-Prophet Chanwe may find a new form of fulfilment (collab with DoItToJulia).
  • Scene: Heloise, if a resident in your dungeons, may be subjugated in a novel manner (collab with DoItToJulia).
  • Dynamic: Returning to your bedchamber, to be alone with your princess Adeline (collab with Anon & DoItToJulia).
  • Dynamic: Returning to your bedchamber, to be alone with your princess Darja (collab with D Fyler & DoItToJulia).
  • Dynamic: Returning to your bedchamber, to be alone with your princess Malice (collab with John Drake & DoItToJulia).
  • Dynamic: Returning to your bedchamber, to be alone with your pet Naho (collab with DoItToJulia).
  • Dynamic: Returning to your bedchamber, to be alone (collab with DoItToJulia).
  • Art: Art for Adeline’s “Ambitions Of Expansion” scene (two variants, 14 images, collab with Sommelier and Amon Ra).
  • Art: Art for Chia’s “Maid To Order” scene (two variants, 16 images, collab with Ratatooey and Amon Ra).
  • Art: Finalised art for Chanwe’s “Desecration” scene (four variants, 16 images, collab with Anon).
  • Art: Finalised art for Darja’s “A Hole New World” scene (two variants, 12 images, collab with Ratatooey and Amon Ra).
  • Art: A main sprite for nude pregnant Chia (Irrelevant Art).
  • Art: A main sprite for the omen (two variants, Irrelevant Art).
  • Art: A main sprite for the omen’s mother (Irrelevant Art).
  • Voice: Inej’s part in the katbolds’ hatching, and the subsequent discussion (Gruella, edited by Mokkel).
  • Voice: Inej’s return from her bath (Gruella, edited by Mokkel).
  • Voice: Inej’s part in the various return intros after her bath (Gruella, edited by Mokkel).
  • Voice: Inej’s part in the duo conversation after her bath (Gruella, edited by Mokkel).
  • Voice: Inej’s part in her “Sister Sandwich” scene (Gruella, edited by Mokkel).
  • Voice: Inej’s part in the sisters’ visit to the creche (Gruella, edited by Mokkel).
  • Voice: Katharen’s part in Cooch’s Act VI grand opening (DoItToJulia, edited by Mokkel).
  • Voice: Katharen’s part in her Act VI petition to court, and its consequences (DoItToJulia, edited by Mokkel).
  • Voice: Malice’s angry rebuttal, and subsequent fit of pique, during Adeline’s Act V awakening (Fenrah Alesari, edited by Mokkel).
  • Voice: Malice’s response to finding you a bachelor during Act V awakening (Fenrah Alesari, edited by Mokkel).
  • Voice: Malice’s bridge into more substantive conversation during Act V awakening (Fenrah Alesari, edited by Mokkel).
  • Voice: Sabetha’s part in the katbolds’ hatching, and subsequent discussion (Emery Aylar, edited by Cython).
  • Voice: Sabetha’s playtime with the newly-hatched katbolds and the dragon (Emery Aylar, edited by Cython).
  • Voice: Sabetha’s solo reintroduction & conversation whilst Inej is in the bath (Emery Aylar, edited by Cython).
  • Voice: Sabetha’s part in the various return intros after Inej’s bath (Emery Aylar, edited by Cython).
  • Voice: Sabetha’s part in the duo conversation after Inej’s bath (Emery Aylar, edited by Cython).
  • Voice: Sabetha’s part in her “Sister Sandwich” scene (Emery Aylar, edited by Cython).
  • Voice: Sabetha’s part in the sisters’ visit to the creche (Emery Aylar, edited by Cython).
  • Voice: Zizeryx’s discussions of theology and gender theory during its Act V catchup (Jezebeth, edited by Mokkel).
  • Sound: The “goopy” foley loops have been cleaned and improved (6 samples).
  • Sound: Ambience for a mournful crowd of women (2 variants).
  • Sound: The distant sound of kobolds enjoying themselves (KoboldWarning).
  • Gallery: Adeline’s “Ambitions Of Expansion” scene has been added to the Gallery (Tosk).
  • Gallery: Chia’s “Maid To Order” scene has been added to the Gallery (Tosk).
  • Gallery: Darja’s “A Hole New World” scene has been added to the Gallery (Tosk).
  • UX: The achievements menu has been made more accessible, and its performance has been improved (Soulphase & Katzenwiese).
  • Cheeves: A new secret achievement has been added (Tosk).

Act I-IV Features

  • Art: Main sprites have had their nipples tweaked for better consistency, variety, and aesthetic appeal (forty-two images, Amon Ra & Irrelevant Art).
  • Art: A smug side sprite for Adeline (eight variants, Irrelevant Art).
  • Art: A main sprite for wolfmen (Irrelevant Art).
  • Art: Side sprites for wolfmen (three images, Irrelevant Art).
  • Art: A main sprite for wolfwomen (Irrelevant Art).
  • Art: Side sprites for wolfwomen (three images, Irrelevant Art).
  • Art: A finalised main sprite for broken Chanwe (Irrelevant Art).
  • Art: A finalised main sprite for nude Chanwe (Irrelevant Art).
  • Art: A finalised main sprite for nude Cooch (Irrelevant Art).
  • Art: A finalised main sprite for possessed Cooch (Irrelevant Art).
  • Art: Finalised main sprites for captive Heloise (eight variants, Irrelevant Art).
  • Art: Finalised main sprite for pregnant Heloise (Irrelevant Art).
  • Art: Finalised main sprite for succubus Heloise (Irrelevant Art).
  • Art: Finalised main sprite for nude Inej (Irrelevant Art).
  • Animation: Animated idles for the wolfmen (three animations, Amon Ra).
  • Animation: Animated idles for the wolfwomen (three animations, Amon Ra).
  • Voice: Inej’s part in the twins’ bathhouse visit (Gruella, edited by Mokkel).
  • Voice: Sabetha’s part in the twins’ bathhouse visit (Emery Aylar, edited by Cython).
  • Sound: Sounds of footsteps (6 variants).
  • Sound: Sounds of picking things up and putting things down (4 variants).
  • Sound: Sounds of a happy hound.
  • UI: An option for Mono Audio has been added to the Accessibility Menu (HereToHelp).
  • UI: An option to adjust font kerning has been added to the Accessibility Menu (HereToHelp).

Tweaks

  • The game engine has been upgraded to RenPy 8.5.3, and our bespoke functions have been updated for compatibility with it (HereToHelp).
  • The end-of-current-content sequence has been adapted to Act VI.
  • An interstitial message has been added to the Act V / Act VI transition.
  • New saves made within Act VI will refer to it as Act VI, not Chapter Two.
  • Default save names in Act V & Act VI are now more descriptive.
  • Gallery entries will refer to Act VI instead of Act V Chapter Two.
  • Adeline’s “Royal Reunion” scene has had its audio enhanced (collab with Greyscale).
  • Adeline’s “Right Of Conquest” scene has had its audio enhanced (collab with Greyscale).
  • Adeline’s “Vast Tracts Of Land” scene has had its audio enhanced (collab with Greyscale).
  • Adeline’s “Ambitions Of Expansion” scene has had its audio enhanced (collab with Greyscale).
  • Adeline and Maelys’s “Fill The Void” scene has had its audio enhanced (collab with Greyscale).
  • Adeline and Malice’s “Ancestor And Descendent” scene has had its audio enhanced (collab with Greyscale).
  • Adeline and Naho’s “Lap Dog” scene has had its audio enhanced (collab with Greyscale).
  • Chia’s “Service” scene has had its audio enhanced (collab with Greyscale).
  • Chia’s “Harassment” scene has had its audio enhanced (collab with Greyscale).
  • Chia’s “Exploitation” scene has had its audio enhanced (collab with Greyscale).
  • Chia’s “Getting A Raise” scene has had its audio enhanced (collab with Greyscale).
  • Chia’s “Cleanup on Aisle 3” scene has had its audio enhanced (collab with Greyscale).
  • Enid’s “Gift” scene has had its audio enhanced (collab with Greyscale).
  • Enid’s “Surprise” scene has had its audio enhanced (collab with Greyscale).
  • Enid’s “Broodmother” scene has had its audio enhanced (collab with Greyscale).
  • Enid’s “Never Gets Any Easier” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Compromise” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Severance” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Water In The Desert” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Seed On Barren Ground” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Reseverence” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Can We Fix Her? Yes We Can” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Restoration” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Meat-Cute” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Dazed And Glazed” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Decorated Soldier” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Bridging Action” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Foot Soldier” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “This Fixes Everything” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “Hunted Huntress” scene has had its audio enhanced (collab with Greyscale).
  • Maelys’s “All The Rage” scene has had its audio enhanced (collab with Greyscale).
  • Mina’s post-breaking dialogue disregards whether she was previously annoyed with you.
  • The audio for the dripping-liquid sound effect has been cleaned.
  • Act VI punctuation has been standardised.
  • Voice acting credits have been updated.
  • Backer credits have been updated.
  • Store page information has been updated.

Fixes

  • Breaker will not tell you to secure the rest of your Realm before attacking Pale Rock if you have, in fact, already done that.
  • Breaker’s left shoulder will not vanish into thin air as part of his animated sprites.
  • Chanwe’s shocked side sprites no longer feature stray green blotches.
  • Chanwe will appear in proper Sun-faith regalia when viewing her Desacralisation scene via the Gallery.
  • Sun-Chanwe will not repeat her conversion dialogue in Act V/VI if you have already heard it in Act III/IV.
  • Chia will clean herself up between encounters if you choose to pull out before climax.
  • Text at the bottom of the screen will not be partially obscured when reenacting your first meeting with consort-Cooch.
  • Cooch’s reenactment scene will take into account how you actually met her.
  • Darja will no longer go missing in the Ancient Spire under very specific circumstances.
  • Darja’s wolfman fate scene will play as normal if you gave her to the wolves before Malagar’s arrival (and immediate dismissal).
  • Darja can now be gifted to the kobolds or the wolf tribe if she is an unhappy captive, after declining Malagar’s offer of service.
  • The day counter will reappear after treating Enid roughly during your encounter in Act I.
  • Heloise’s portraits will show her gagged during replays of her Nadir scene via the Gallery, if you chose to leave her gag on.
  • If Heloise was wearing a gag when being gifted to the Wolf Tribe, you will find it has been replaced by a lampshade.
  • If Valzira is her mother, Malice’s mid-court time warp is pointed at her pregnancy reveal rather than the moment of her conception.
  • The correct art will play during Marie-Anne’s initial encounter if you wait patiently before sticking it in her pooper.
  • Mina can trigger Malice’s second upbringing scene if she is broken.
  • Mina will not petition the court in Act V if she is broken.
  • Mina can be handed to Breaker before you have learned her name.
  • Naho’s glazed and sceptical side-sprite is properly aligned.
  • Having non-procreative sex with Valzira will not prevent you from later getting her pregnant.
  • Valzira will no longer sometimes appear pregnant after having given birth.
  • Valzira’s main sprite is now just as bright as her side sprites.
  • Valzira’s captive sprites no longer violate cosmology.
  • Valzira’s default silhouette features all of her hair.
  • In Zizeryx’s friendly Act V catchup, the more exciting portion of the conversation about gender is now actually available. Whoops!
  • Reconquest will not be offered in Act VI if every territory has already been conquered.
  • Coldreach, Bastion, and Gutter’s Cove will no longer briefly appear reconquerable in Act VI when they are already secured, causing you to get stuck in the deployment screen.
  • Gutter’s Cove will no longer appear as a reconquerable territory during reconquest in Act VI if it was sacked by the wolf tribe, and the swamplands were left alone.
  • The swamplands will be available for reconquest in Act VI if Valzira is still on the loose in non-Cataclysm playthroughs.
  • Every character will be clothed during the “strange direction” dream, regardless of their in-game state.
  • The Act V interstitial message plays the correct sound effect.
  • And all the many, many bugs found during playtesting. Thank you, playtesters!
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