
You awaken in the Netherworld, a place infested with monsters…! Defeat them by combat or charm and claim victory against the Seven Sins.
SINHER is a mature dark fantasy platformer inspired by the seven deadly sins, featuring challenging boss fights, atmospheric pixel-art environments, and optional mature content.
SINHER is a game which features or will feature:
- Mature Art and Animated Scenes
- Diverse Environments
- UniqueĀ Characters
- Multiple Boss Fights
- A variety of Enemies with unique interactions and animations
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Developer: ElliseArt –Ā Itch |Ā Patreon |Ā YouTube | Twitter | Discord |
Censored: No
OS: Windows
Language: English
Genre: 2d game, animation, female protagonist, vaginal sex, bestiality, tentacles, monster girl, Rough Sex, adventure, fantasy, platformer, combat, side-scroller
Installation:
Extract and run.
v0.54
Pride
ā„ The Pride boss fight is now essentially complete and has been expanded from the previous 1-phase version into a full 3 phase fight.
⢠Phase 1 Pride now has an additional attack involving her shield pieces
⢠Phase 2: Ascent Survive the ascent together with Pride.
⢠Phase 3 The final combat phase now has a full attack rotation with several new attacks.
-Prideās shield can also now be damaged by attacking her entire hitbox, rather than only hitting the shield directly.
-Prideās level also has a new temporary music theme (I got tired of hearing the previous one every. time. I started the level :D)
Player
ā„ Player can now perform a 3-hit combo when attacking in the air
ā„ Player can now parry in the air
-Attacking in the air now gives more directional control
-Coyote time has been added
-Jump buffering has been added
Fixes and adjustments
-Liseās dialogue no longer skips when talking to her after giving her a gift
-Further cleanup has been added to help prevent lag
-Fixed an issue causing the player to not exit H-animation after dying
-Further prevention has been implemented to avoid long-term lag
-Backspace no longer restarts the game. This is now locked behind debug
-Entering the climbing state is no longer possible while the game is paused
-Ladders can no longer be jumped off of without first climbing
-Liber Umbrarum now always spawns next to the player after respawning and room transitions
-Bosses, currently Pride and Wrath, no longer deal contact damage to the player and only deal damage through attacks
-Fixed an issue causing the player to sometimes die when parrying the Infernal Minotaur enemy
-Fixed an issue causing enemies to rapidly swap direction every frame when directly above or below the player
-Names in dialogue windows now display larger
-Liber Umbrarum no longer respawns with speech bubbles active
-Implemented a fix to ensure enemies respawn when loading a save after having killed enemies
-Main menu now has a ‘title screen’ that fades into the main menu
-Age verification screen can now be closed with controller -Discord link added to main menu












